Betatest 1.3: beta7 is up!

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supermini
Uruivellas
Posts: 800
Joined: Tue May 15, 2012 11:44 pm

Re: Betatest 1.3: beta7 is up!

#16 Post by supermini »

Fair enough.

Ogre racial 'Scar-scripted flesh' description should be changed from to reduce to to reduce by 1. It can currently be interpreted as 'reduce the whole of the remaining cooldown' (i.e. to refresh), which isn't the case.
<darkgod> all this fine balancing talk is boring
<darkgod> brb buffing boulder throwers

donkatsu
Uruivellas
Posts: 819
Joined: Mon Dec 12, 2011 4:33 pm

Re: Betatest 1.3: beta7 is up!

#17 Post by donkatsu »

When walking around Shatur I keep getting "You somehow managed to avoid the trap (Swordsmith)" and so on for all of the stores.

0player
Uruivellas
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Joined: Fri May 24, 2013 4:27 pm

Re: Betatest 1.3: beta7 is up!

#18 Post by 0player »

When getting Eidoloned with Kinetic Aura on, the target selection appears as it gets deactivated, on the new level.
Perhaps changing levels can interrupt the current target or something?

phalaris
Cornac
Posts: 37
Joined: Sun Sep 05, 2010 10:00 pm

Re: Betatest 1.3: beta7 is up!

#19 Post by phalaris »

Playing an Ogre wyrmic, and resting does not ever stop. This started happening after leveling up in the assisan lord quest first floor. I tried respeccing when i got to town but didn't change anything.
edit: After exiting the game and restarting resting works correctly.

0player
Uruivellas
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Re: Betatest 1.3: beta7 is up!

#20 Post by 0player »

Do you abuse Fungus?

Zireael
Archmage
Posts: 449
Joined: Tue Jun 18, 2013 7:24 pm

Re: Betatest 1.3: beta7 is up!

#21 Post by Zireael »

DG, will we see draw improvements from the ubervo branch any time soon? Or is that for 1.4?

edge2054
Retired Ninja
Posts: 3756
Joined: Fri May 28, 2010 4:38 pm

Re: Betatest 1.3: beta7 is up!

#22 Post by edge2054 »

0player wrote:Do you abuse Fungus?
To expand, because this is going to come up with Time Stop/Weapon Folding too. You have to hit 5 to start resting sometimes when you have excess energy.

darkgod
Master of Eyal
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Re: Betatest 1.3: beta7 is up!

#23 Post by darkgod »

Zireael wrote:DG, will we see draw improvements from the ubervo branch any time soon? Or is that for 1.4?
For 1.4; it's a huge restructuration that will require a huge amount of huge testing :)
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

malboro_urchin
Archmage
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Joined: Thu Dec 12, 2013 7:28 pm

Re: Betatest 1.3: beta7 is up!

#24 Post by malboro_urchin »

donkatsu wrote:When walking around Shatur I keep getting "You somehow managed to avoid the trap (Swordsmith)" and so on for all of the stores.
I've gotten that in Last Hope and Derth as well.
Mewtarthio wrote:Ever wonder why Tarelion sends you into the Abashed Expanse instead of a team of archmages lead by himself? They all figured "Eh, might as well toss that violent oaf up in there and see if he manages to kick things back into place.

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