Anyone know where this LUA error stems from? Mod maybe?

Everything about ToME 4.x.x. No spoilers, please

Moderator: Moderator

Post Reply
Message
Author
spiralrazor
Thalore
Posts: 151
Joined: Mon Oct 24, 2011 8:05 pm

Anyone know where this LUA error stems from? Mod maybe?

#1 Post by spiralrazor »

Lua Error: /engine/interface/ActorTalents.lua:328: attempt to index local 't' (a nil value)
At [C]:-1 __index
At /engine/interface/ActorTalents.lua:328 learnTalent
At /mod/class/Actor.lua:3962 learnTalent
At /mod/class/interface/ActorInscriptions.lua:103 setInscription
At /mod/resolvers.lua:651
At /engine/Entity.lua:571 resolve
At /engine/Zone.lua:473 finishEntity
At /engine/Zone.lua:414 makeEntity
At /mod/class/generator/actor/Random.lua:44 generateOne
At /engine/generator/actor/Random.lua:118 regenFrom
At /engine/generator/actor/Random.lua:47 generate
At /engine/Zone.lua:934 newLevel
At /engine/Zone.lua:829 getLevel
At /mod/class/Game.lua:854 changeLevelReal
At /mod/class/Game.lua:734 changeLevel
At /mod/class/Game.lua:1740
At /engine/KeyBind.lua:241

HousePet
Perspiring Physicist
Posts: 6215
Joined: Sun Sep 09, 2012 7:43 am

Re: Anyone know where this LUA error stems from? Mod maybe?

#2 Post by HousePet »

You have an addon that calls the NPC file somewhere bad, like inside a talent file but not inside a function.
This causes the npc talent list to be initialised before all the talents are loaded.
My feedback meter decays into coding. Give me feedback and I make mods.

Post Reply