Avast ye mateys!

Everything about ToME 4.x.x. No spoilers, please

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darkgod
Master of Eyal
Posts: 10750
Joined: Wed Jul 24, 2002 9:26 pm
Location: Angolwen
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Avast ye mateys!

#1 Post by darkgod »

Mateys

'tis today the official talk like a pirate day!
http://en.wikipedia.org/wiki/Internatio ... Pirate_Day

Ye should be ingame now for a surprise!

Raise the Jolly Roger!
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

sehnsucht
Higher
Posts: 65
Joined: Sun Jul 22, 2012 6:13 pm

Re: Avast ye mateys!

#2 Post by sehnsucht »

aye aye captain! :lol:

LinaButterfly
Yeek
Posts: 11
Joined: Wed Sep 18, 2013 7:38 am

Re: Avast ye mateys!

#3 Post by LinaButterfly »

mmmmm... the game is hanging while loading a character.

Lua Error: /engine/interface/ActorTalents.lua:81: talent already exists with id T_PIRATE_DAY
At [C]:-1
At [C]:-1 assert
At /engine/interface/ActorTalents.lua:81 newTalent
At [string "if engine.version_compare(game.__mod_info.ver..."]:359
At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
At /mod/class/Game.lua:88 run
At /engine/Module.lua:751 instanciate
At /engine/utils.lua:1880 showMainMenu
At /engine/init.lua:139
At [C]:-1 dofile
At /loader/init.lua:196
move 0 x 0
move 0 x 0
[EVENT HANDLER]: Got a HIDDEN/FOCUS_LOST event, going idle.
[ENGINE] Setting requested FPS to 2 (500 ms)
Thanks for having fun!


Is this related?

Crim, The Red Thunder
Sher'Tul Godslayer
Posts: 2000
Joined: Fri May 07, 2004 8:26 pm
Location: Nahgharash

Re: Avast ye mateys!

#4 Post by Crim, The Red Thunder »

Arrrrr, we shall fight for the Glory of the Flying Spagghetti Monster, and the pirates who worship him! Glory be to the Almighty DarkGod, and His Noodliness!
Currently playing under the name Aura of the Dawn 4 down, 227 to go!
Proud author of Orc Pit Restoration Project, Faction Allies, Dwarven Adventurer addons
SadistSquirrel wrote:DarkGod has two arms, one with an opened hand, one with a closed fist. You got the fist.

Dekar
Spiderkin
Posts: 559
Joined: Wed Jan 26, 2011 3:47 pm

Re: Avast ye mateys!

#5 Post by Dekar »

LinaButterfly wrote:mmmmm... the game is hanging while loading a character.


Is this related?

Yes, some players are affected by it and the bug is being identified currently.

Crim, The Red Thunder
Sher'Tul Godslayer
Posts: 2000
Joined: Fri May 07, 2004 8:26 pm
Location: Nahgharash

Re: Avast ye mateys!

#6 Post by Crim, The Red Thunder »

Since no one said it, Bug is supposedly dealt with now, according to DG in chat.
Currently playing under the name Aura of the Dawn 4 down, 227 to go!
Proud author of Orc Pit Restoration Project, Faction Allies, Dwarven Adventurer addons
SadistSquirrel wrote:DarkGod has two arms, one with an opened hand, one with a closed fist. You got the fist.

Yuumi
Posts: 2
Joined: Thu Sep 19, 2013 11:40 pm

Re: Avast ye mateys!

#7 Post by Yuumi »

Crim, The Red Thunder wrote:Since no one said it, Bug is supposedly dealt with now, according to DG in chat.
Nope, my character is still stuck on 100%. Restarting doesn't help.

cadenzaforte
Posts: 2
Joined: Fri Sep 20, 2013 2:01 am

Re: Avast ye mateys!

#8 Post by cadenzaforte »

Sorry to bother anyone but i am having the same error that was mentioned before

in the log the error that shows up looks like this

Lua Error: /engine/interface/ActorTalents.lua:81: talent already exists with id T_PIRATE_DAY
At [C]:-1
At [C]:-1 assert
At /engine/interface/ActorTalents.lua:81 newTalent
At [string "if engine.version_compare(game.__mod_info.ver..."]:359
At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
At /mod/class/Game.lua:88 run
At /engine/Module.lua:751 instanciate
At /engine/utils.lua:1880 showMainMenu
At /engine/init.lua:139
At [C]:-1 dofile
At /loader/init.lua:196

so i am figuring that it has something to do with the talk like a pirate day talent i recieved this morning and i am wondering if there is any way to fix it

it seems to happen when the game checks to see if i have the talk like a pirate day talent on this character

an alternative solution would be if there is some way to remove the talk like a pirate day talent from my character without invalidating the character

this is really frustrating because this is the first character i have really felt could beat the game

if there is a better place to ask for help such as some sort of irc channel or something please let me know

Crim, The Red Thunder
Sher'Tul Godslayer
Posts: 2000
Joined: Fri May 07, 2004 8:26 pm
Location: Nahgharash

Re: Avast ye mateys!

#9 Post by Crim, The Red Thunder »

My fault. Apparently, it was an issue for those who got the push early on. Any subsequent event pushes on different characters should not experience this issue.

Apologies. No clue if there's a way to fix this for already afflicted characters.
Currently playing under the name Aura of the Dawn 4 down, 227 to go!
Proud author of Orc Pit Restoration Project, Faction Allies, Dwarven Adventurer addons
SadistSquirrel wrote:DarkGod has two arms, one with an opened hand, one with a closed fist. You got the fist.

Yuumi
Posts: 2
Joined: Thu Sep 19, 2013 11:40 pm

Re: Avast ye mateys!

#10 Post by Yuumi »

Well, that's a bummer.. first time approaching end of the game, would've thought that the "game-over" will be by getting 1 shotted few times.

darkgod
Master of Eyal
Posts: 10750
Joined: Wed Jul 24, 2002 9:26 pm
Location: Angolwen
Contact:

Re: Avast ye mateys!

#11 Post by darkgod »

Post your character game.teag file I can fix it
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

cultist
Yeek
Posts: 10
Joined: Mon Sep 19, 2011 3:14 pm

Re: Avast ye mateys!

#12 Post by cultist »

darkgod wrote:Post your character game.teag file I can fix it
http://www.speedyshare.com/kUeJ3/game.teag

Save bugged, at 98-100% the textboxes in loading screen start to flicker and it doesn't load.

cadenzaforte
Posts: 2
Joined: Fri Sep 20, 2013 2:01 am

Re: Avast ye mateys!

#13 Post by cadenzaforte »

hey darkgod i saw your message to upload the broken character, this one is mine

http://www.2shared.com/file/D2MKs_1Z/game.html

this being fixed will seriously make my day

ejah
Posts: 2
Joined: Fri Sep 20, 2013 12:54 pm

Re: Avast ye mateys!

#14 Post by ejah »

I also have the lua error problem. And here is the file:

http://speedy.sh/enKXa/game.teag

jonzes
Posts: 1
Joined: Fri Sep 20, 2013 2:42 pm

Re: Avast ye mateys!

#15 Post by jonzes »

http://speedy.sh/b5P9M/game.teag

I have the same bug, flickering boxes hangs at 100%.

Thanks!

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