need advice with golems

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wobbly
Archmage
Posts: 400
Joined: Tue Jul 03, 2012 8:35 am

need advice with golems

#1 Post by wobbly »

Tried playing an alchemist a little but I barely have to turn a corner & my golem seems confused about how to follow me. I'd hate to see him find me if I teleport. Anyone have good advice on how to keep them workable? It's painfully slow going to stay within 1 square of them or constantly backtrack.

grayswandir
Uruivellas
Posts: 708
Joined: Wed Apr 30, 2008 5:55 pm

Re: need advice with golems

#2 Post by grayswandir »

Get the third tier skill. Summons the golem to you.

Other than that, I dunno. Be careful? It didn't seem to have too hard a time following me on auto-explore.
Addons: Arcane Blade Tweaks, Fallen Race, Monk Class, Weapons Pack
Currently working on Elementals. It's a big project, so any help would be appreciated. :)

wobbly
Archmage
Posts: 400
Joined: Tue Jul 03, 2012 8:35 am

Re: need advice with golems

#3 Post by wobbly »

I generally move manually, perhaps it has no trouble on auto-explore because you & the golem are using the same pathfinding routine that way. Will try autoexploring & seeing if I have better luck.

wobbly
Archmage
Posts: 400
Joined: Tue Jul 03, 2012 8:35 am

Re: need advice with golems

#4 Post by wobbly »

On a similar note. I'm finding the pathfinding ai of all monsters a little strange. I had this one just then:

w.
T.
@.

(The dots are empty squares). The white worm mass sat & waited several turns for me to kill the troll, rather then step next to him. I've had similar issues in escape from Reknor where Norgan would sit & watch me fight rather then move 1 square.

stinkstink
Spiderkin
Posts: 543
Joined: Sat Feb 11, 2012 1:12 am

Re: need advice with golems

#5 Post by stinkstink »

Right-click on the golem and you can change its AI settings. Setting its leash to 1 will keep it from getting lost most of the time.

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