Fixed Complex Traps and No Traps addons working?

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kazak
Thalore
Posts: 174
Joined: Fri Mar 04, 2005 8:04 pm
Location: colorado

Fixed Complex Traps and No Traps addons working?

#1 Post by kazak »

The description for the Fixed Complex Traps addon says: "Fixes "Spinning Beam" trap and makes complex traps compatible with the no traps addon." I've installed both of these, yet I'm still getting a ton of traps.

Has anyone else managed a trap-free game with these addons?

(I'm also running Fixslowmaybe and Illusionist).

SageAcrin
Sher'Tul Godslayer
Posts: 1884
Joined: Tue Apr 10, 2012 6:52 pm

Re: Fixed Complex Traps and No Traps addons working?

#2 Post by SageAcrin »

While I haven't ran them, from what I've heard, no traps will not stop traps from appearing in vault setups. Maybe that's your problem?

marvalis
Uruivellas
Posts: 683
Joined: Sun Sep 05, 2010 5:11 am

Re: Fixed Complex Traps and No Traps addons working?

#3 Post by marvalis »

The no traps addon will have to be enabled:

Start the game, in the main menu go to addons
select T.o.M.E.
Look for the no traps addon
Change it to active

kazak
Thalore
Posts: 174
Joined: Fri Mar 04, 2005 8:04 pm
Location: colorado

Re: Fixed Complex Traps and No Traps addons working?

#4 Post by kazak »

Ah, that did it. Thanks! Honestly I never even realized the addon menu was there--I always breeze through that screen too fast.

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