Bad performance - any fixes?

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Kalirion
Wyrmic
Posts: 265
Joined: Mon Aug 26, 2002 6:46 am

Bad performance - any fixes?

#1 Post by Kalirion »

I've tried disabling all the various video options, played around with the framerate, none of it seems to help. Trollmire is pretty fast, but soon enough in some of the later dungeons even holding down the "wait" key is taking a long time (maybe 3 turns a second). Autoexplore in the maze was extremely frustrating.

I have a pretty weak laptop by gaming standards, but it should be more than enough for this game, right? (1.3GHz Core 2 Duo, 4500mhd, 4GB RAM, Win 7x64)

Dervic
Halfling
Posts: 83
Joined: Thu Jun 21, 2012 9:37 am

Re: Bad performance - any fixes?

#2 Post by Dervic »

Did you try lowering number of particle effects?
Particle effects in this game can really lag slower computers.

Kalirion
Wyrmic
Posts: 265
Joined: Mon Aug 26, 2002 6:46 am

Re: Bad performance - any fixes?

#3 Post by Kalirion »

Thanks, but didn't work.

It's weird, I have no idea why this happens. The next playthrough, the maze was pretty fast, but other levels not so much. Later, infinite dungeon was bog slow.

Hunter
Uruivellas
Posts: 638
Joined: Tue Feb 17, 2004 4:43 pm

Re: Bad performance - any fixes?

#4 Post by Hunter »

Were there a lot of monsters? Those can slow down performance (the difference between auto-exploring a new level and auto-exploring the same level after you've cleared it can be quite noticeable.)

achoice
Halfling
Posts: 83
Joined: Mon Jun 30, 2008 7:14 pm

bad performance at level change

#5 Post by achoice »

Im new for Tome4. I've not experienced any performance issues "in game" - only when changing levels.
It feels like up to 30 sec. or so.
I've got a modern PC, win7, SSD drive etc. Heck - even Diablo3 starts & saves quicker! :P
Tome takes ~20%CPU of the four cores at level change. (indicates single thread full usage)

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