Stairscumming?

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Bachstail
Low Yeek
Posts: 5
Joined: Sun Dec 11, 2011 12:42 pm
Location: Buccaneer's Den

Re: Stairscumming?

#61 Post by Bachstail »

A lvl 15 archer can do more or less fine vs. the Beast with plenty of pinning/slowing/scatter shots (respecc'ing accordingly if necessary), then getting in some extra hits with a bow of great speed, no?

Anyway, you don't really need to go there even without the chest - vaults are almost sure to appear in Kor'Pul or Rhaloren, and you can dump your things there.

On a side note, this thread has gotten kind of spoily :mrgreen:

imsabbel
Yeek
Posts: 10
Joined: Sun Dec 11, 2011 2:02 am

Re: Stairscumming?

#62 Post by imsabbel »

Well, seems like I had enormously bad luck the last time round. I had 3 other characters kill the beast without that much problems, although I waited to lvl 20 to be sure.

With that archer, I could never get away from the beast, neither heave, nor pinning shot, not this jump back skilled worked.

But I still think that the teleport block is a bad design choice. If i am in adventurer mode and have 5 lives plus the life of blood, then it is more than a bit frustrating getting killed 6 times in a row by an enemy you just have no way to escape from. It makes sense in a "classic" roguelike, where the first death would be the last, but in this case the other 5 were just rubbing it in.

darkgod
Master of Eyal
Posts: 10750
Joined: Wed Jul 24, 2002 9:26 pm
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Re: Stairscumming?

#63 Post by darkgod »

Removed the speed rune
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

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