Psionic HotKeys

Everything about ToME 4.x.x. No spoilers, please

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Charlatan73
Thalore
Posts: 145
Joined: Tue Jan 10, 2006 6:57 pm

Psionic HotKeys

#1 Post by Charlatan73 »

Hey does anyone have a scheme they like to use with Psions? Just unlocked the class, and am trying out stuff...

yufra
Perspiring Physicist
Posts: 1332
Joined: Tue Jul 13, 2010 2:53 pm

Re: Psionic HotKeys

#2 Post by yufra »

My mindslayer hotkey list looked something like this:

1) Racial
2) Kinetic Shield
Shift+2) Kinetic Aura
3) Thermal Shield
Shift+3) Thermal Aura
4) Charged Shield
Shift+4) Charged Aura
5) Kinetic Leech
6) Thermal Leech
7) Charged Leech
8-0) Inscriptions

I have the auras hidden because I usually use conduit, but like to have an eye on all shields and leeches to keep an eye on energy. It has been a while since I played a mindslayer, though, so I could be forgetting something here.
<DarkGod> lets say it's intended

TheRani
Archmage
Posts: 321
Joined: Sun Jan 16, 2011 7:25 pm

Re: Psionic HotKeys

#3 Post by TheRani »

Page 1: Runes and infusions and things I use in an emergency. Shields ended up here because I spike them in emergencies. Superhuman leap was here, too.
Page 2: Buffs that I normally keep turned on all the time are here. The auras and conduit are here. So were my hymn and chant from escort rewards.
Page 3: Equipment. Pickaxe, recall rod, orb of scrying, wands, artifact activations, boots of rushing, etc.

Danibre
Low Yeek
Posts: 9
Joined: Wed Feb 16, 2011 3:57 pm

Re: Psionic HotKeys

#4 Post by Danibre »

I know this is rather unreasonable to ask for, but is there any chance one more page of hotkeys can be added? I know three pages of hotkey should be more than enough for most players, but I'm one of those obsessive people who like to hotkey anything and everything. If it's not too time consuming/difficult, can it be added sometime in the future? It doesn't even have to be near future. I understand the developers are super busy with many wonderful ideas that have yet to see the light of the day, and I know such requests are near the bottom of the priority list.

Grey
Loremaster
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Location: London, England
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Re: Psionic HotKeys

#5 Post by Grey »

I'd suggest posting that in the ideas subforum. Perhaps there could be an alt- page of hotkeys for the super-obsessed? :)
http://www.gamesofgrey.com - My own T-Engine games!
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hops
Halfling
Posts: 111
Joined: Tue Sep 21, 2010 9:05 am

Re: Psionic HotKeys

#6 Post by hops »

Danibre wrote:I know this is rather unreasonable to ask for, but is there any chance one more page of hotkeys can be added? I know three pages of hotkey should be more than enough for most players, but I'm one of those obsessive people who like to hotkey anything and everything. If it's not too time consuming/difficult, can it be added sometime in the future? It doesn't even have to be near future. I understand the developers are super busy with many wonderful ideas that have yet to see the light of the day, and I know such requests are near the bottom of the priority list.
I have posted a patch in t-engine4/development subforum , which add support for alt-a through alt-z, and more. You may try the updated version in the attachment out.

I usually map Alt-... and PrintScrn, Power, Sleep, Wakeup, Delete, Insert, ... all sort of keys for my charactor.
Attachments
more-hotkey.patch.gz
(3.45 KiB) Downloaded 158 times

Danibre
Low Yeek
Posts: 9
Joined: Wed Feb 16, 2011 3:57 pm

Re: Psionic HotKeys

#7 Post by Danibre »

hops, words cannot describe how much I love you. I'm going to try your patch right away.

Is there any chance this patch can become part of the next official beta release? Any practical reason people might object to this?


p.s. In my haste, I forgot to ask how to use this patch. Do I just put it into the main folder or is there more to it?

hops
Halfling
Posts: 111
Joined: Tue Sep 21, 2010 9:05 am

Re: Psionic HotKeys

#8 Post by hops »

Danibre wrote: Is there any chance this patch can become part of the next official beta release? Any practical reason people might object to this?
This is all up to Darkgod's decision and is beyond me. Anyway, this patch is too crude to be directly included in official release, even in my viewpoint.
Danibre wrote: p.s. In my haste, I forgot to ask how to use this patch. Do I just put it into the main folder or is there more to it?
If you do not know how to use git or svn or diff whatsoever, replace the corresponding files in beta21 with the ones in the zip in attachment.
Attachments
patched-files.zip
(30.13 KiB) Downloaded 138 times

Danibre
Low Yeek
Posts: 9
Joined: Wed Feb 16, 2011 3:57 pm

Re: Psionic HotKeys

#9 Post by Danibre »

Once again, thanks hops.

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