The current system cannot handle well all the time temporary value changes.
Example:
1. Player has 100% stun/freeze immunity from passives/items totally.
2. Player activates a temporary effect to have a bonus (e.g. Shivgoroth Form, for a +100% immunity)
3. Result: player will have 200% immunity
4. Enemy applies WET (or other similiar effect) on the player to halve their immunity
5. Result: player will have 200 - 100 = 100% immunity
6. Player loses the temporary effect (e.g. Shivgoroth is over or dispersed), but the WET still remains on
7. Result: player will lose the 100% immunity buff, so the player will have: 100 - 100 = 0% immunity
There are several temporary effects / sustains in the game that applies temporary buffs on the actor (Shivgoroth Form, Temporal Form, Ogric Wrath, Berserker Rage, ...).
There are several temporary effects that applying a temporary nerf, computed from the temporary value (Wet, Shocked, Breach, Dirty Fighting).
And there are several talents/effects that can cause an actor to lose the sustain/temporary effect.
Unfortunately, I do not have a solution for this... (I am not good in coding)
Also, PLEASE change the character sheet for IMMUNITIES.
Please, remove the cap, so we should see our & enemies' immunities above 100% too.
There is no reason to apply a cap at the UI, while in-game there is no cap.
Thanks
Temporary values oversight
All development conversation and discussion takes place here
Moderator: Moderator
Message
Author
-
- Thalore
- Posts: 182
- Joined: Sat Oct 05, 2019 8:55 pm
Jump to
- General
- ↳ Announcements
- ToME 4
- ↳ General Discussion
- ↳ Dumb Questions
- ↳ Character Reports
- ↳ Ideas
- ↳ Spoilers
- ↳ Metaclass: Warriors
- ↳ Metaclass: Rogues
- ↳ Metaclass: Mages
- ↳ Metaclass: Wilders
- ↳ Metaclass: Celestials
- ↳ Metaclass: Defilers
- ↳ Metaclass: Afflicted
- ↳ Metaclass: Chronomancers
- ↳ Metaclass: Psionics
- ↳ Metaclass: Adventurers
- ↳ Metaclass: Tinkers
- ↳ Metaclass: Demented
- ↳ Bugs
- ↳ Bugs Archive
- ↳ Development
- ↳ Addons
- T-Engine 4
- ↳ General Discussion
- ↳ Ideas
- ↳ Modules
- ↳ Development
- ↳ Bugs
- ToME 2.x.x
- ↳ General Discussion
- ↳ Ideas
- ↳ Gameplay
- ↳ Spoilers
- ↳ Modules
- ↳ ToME/Bugs
- ToME 3.x.x
- ↳ General Discussion
- ↳ Ideas
- ↳ T-Engine Development
- ↳ Modules
- ↳ Spoilers
- ↳ Bugs
- Behind the Void
- ↳ Tolkien
- ↳ The Void
- Archives
- ↳ Archives