mod/dialogs/CharacterSheet.lua: 3 hooks here, the first one is for showing new stats in the character sheet, should be put at line 769
Code: Select all
local hd = {"CharacterSheet:drawDialog:Stats", print_stat = print_stat}
self:triggerHook(hd)Code: Select all
local hd = {"CharacterSheet:dump:Stats", makelabel = makelabel, nl = nl, nnl = nnl}
self:triggerHook(hd)Code: Select all
local hd = {"CharacterSheet:dump:Resources", makelabel = makelabel, nl = nl}
self:triggerHook(hd) ), write the general code there and then use the tactical field in each related talent to give them various priorities. So yeah, not that necessary but I'll ask it anyway just because.
 ), write the general code there and then use the tactical field in each related talent to give them various priorities. So yeah, not that necessary but I'll ask it anyway just because. 