Code: Select all
newEntity{
define_as = "TINKERS",
name = "tinker shop",
display = '5', color=colors.GREY,
store = {
purse = 25,
empty_before_restock = false,
fixed = {
{id=true, defined="SCHEMATIC_RANDOM_FROST_SALVE"},
{id=true, defined="SCHEMATIC_RANDOM_FIERY_SALVE"},
{id=true, defined="SCHEMATIC_RANDOM_WATER_SALVE"},
{id=true, defined="SCHEMATIC_RANDOM_STEAMSAW"},
{id=true, defined="SCHEMATIC_RANDOM_STEAMGUN"},
{id=true, defined="APE"},
},
filters = {
{type="scroll", subtype="schematic", id=true},
{type="scroll", subtype="implant", id=true},
{type="weapon", subtype="longsword", id=true, tome_drops="boss"},
},
},
}