Code: Select all
newEntity{
	define_as = "TINKERS",
	name = "tinker shop",
	display = '5', color=colors.GREY,
	store = {
		purse = 25,
		empty_before_restock = false,
		fixed = {
			{id=true, defined="SCHEMATIC_RANDOM_FROST_SALVE"},
			{id=true, defined="SCHEMATIC_RANDOM_FIERY_SALVE"},
			{id=true, defined="SCHEMATIC_RANDOM_WATER_SALVE"},
			{id=true, defined="SCHEMATIC_RANDOM_STEAMSAW"},
			{id=true, defined="SCHEMATIC_RANDOM_STEAMGUN"},
			{id=true, defined="APE"},
		},
		filters = {
			{type="scroll", subtype="schematic", id=true},
			{type="scroll", subtype="implant", id=true},
			{type="weapon", subtype="longsword", id=true, tome_drops="boss"},
		},
	},
}