I'm working on pushing an update for the main git version, but despite a certain talent working as an addon, when I made direct changes to the git it now fails with the following error:
==============================================
[LOG] Player casts Drain.
[SPELL CRIT %] 1
stack traceback:
[C]: in function 'error'
/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/GameTargeting.lua:118: /engine/interface/ActorTalents.lua:153: /engine/Entity.lua:133: Entity definition has a closure: Entity closure checker: value[info] has upvalue info
stack traceback:
[C]: in function 'error'
/engine/Entity.lua:133: in function 'init'
/engine/Projectile.lua:37: in function 'init'
/mod/class/Projectile.lua:29: in function 'init'
/engine/class.lua:97: in function 'new'
/engine/Projectile.lua:288: in function 'makeProject'
/engine/interface/ActorProject.lua:321: in function 'projectile'
/data/talents/corruptions/sanguisuge.lua:36: in function </data/talents/corruptions/sanguisuge.lua:32>
[C]: in function 'xpcall'
/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
At [C]:-1
At [C]:-1 error
At /engine/interface/GameTargeting.lua:118 fct
At /engine/interface/GameTargeting.lua:124 targetMode
At /engine/interface/GameTargeting.lua:253 targetMouse
At /mod/class/Game.lua:2019 fct
At /engine/Mouse.lua:56
This appears to occur whenever I try and target a spell. The above was from casting Drain, and the below happened on a Necromancer when I cast Invoke Darkness:
Lua Error: /engine/interface/GameTargeting.lua:118: /engine/interface/ActorTalents.lua:153: /engine/Entity.lua:133: Entity definition has a closure: Entity closure checker: value[target] has upvalue isFF
Not sure where to even begin here, any ideas?
[git version] Targeting Error
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- Uruivellas
- Posts: 708
- Joined: Wed Apr 30, 2008 5:55 pm
Re: [git version] Targeting Error
That's kinda my fault. I put some stricter checks for upvalues in. There's a fix that darkgod hasn't accepted yet.
It should work fine if you turn debug mode off, though.
It should work fine if you turn debug mode off, though.
Addons: Arcane Blade Tweaks, Fallen Race, Monk Class, Weapons Pack
Currently working on Elementals. It's a big project, so any help would be appreciated.
Currently working on Elementals. It's a big project, so any help would be appreciated.

Re: [git version] Targeting Error
Good to know! I'll just wait till that fix goes in and push my changes then, thanks.