RFT16
Moderator: Moderator
RFT16
http://te4.org/dl/t-engine/t-engine4-al ... lpha16.zip
* Last spell implemented: Displacement Shield (replacing Recall, we wont have recall, dungeons are shallow enough)
* Store refills less often and cleans before doing so
* Slime mold juice costs more
* Amulet of mastery updated to new talents
* Trap will o more freeze a running player
* Fixed potion of slime juice
* Blood of Life works only once
* Game icon thaks to Shoob (although I did not recompile the game binaries so it wont show)
* Thieves lost the steal talent
* Colored damage text
* And the big change of this RFT, a rework of how levels are saved:
** The engine can now either: not-persist, persist to disk, persist to game or persist to zone, a level
** The wilderness will persist in the main savefile, this means it wont save/reload each time you zone in, which will make wilderness/dungeons switch much quicker
** All other zones are now persisted in a single file, this means while you remain in a zone all existing levels are kept in memory, making the switch between them instantaneous. The levels are all saved with the zone when leaving, so it is a bit slower when leaving/entering a zone. But also much less frequent
Tell me how this feels, I believe it should be much nicer to navigate levels this way
* Last spell implemented: Displacement Shield (replacing Recall, we wont have recall, dungeons are shallow enough)
* Store refills less often and cleans before doing so
* Slime mold juice costs more
* Amulet of mastery updated to new talents
* Trap will o more freeze a running player
* Fixed potion of slime juice
* Blood of Life works only once
* Game icon thaks to Shoob (although I did not recompile the game binaries so it wont show)
* Thieves lost the steal talent
* Colored damage text
* And the big change of this RFT, a rework of how levels are saved:
** The engine can now either: not-persist, persist to disk, persist to game or persist to zone, a level
** The wilderness will persist in the main savefile, this means it wont save/reload each time you zone in, which will make wilderness/dungeons switch much quicker
** All other zones are now persisted in a single file, this means while you remain in a zone all existing levels are kept in memory, making the switch between them instantaneous. The levels are all saved with the zone when leaving, so it is a bit slower when leaving/entering a zone. But also much less frequent
Tell me how this feels, I believe it should be much nicer to navigate levels this way
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning

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- Reaper
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Re: RFT16
my question, while I am downloading it, is: do you need a separate icon for macs? I can post one in that format if you want.
here is a map of middle earth, on public domain: http://www.mediafire.com/i/?j5jjyakkrum
here is a map of middle earth, on public domain: http://www.mediafire.com/i/?j5jjyakkrum
Oliphant am I, and I never lie.
Re: RFT16
No idea 
What is the format ?

What is the format ?
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning

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- Reaper
- Posts: 1535
- Joined: Mon Jan 22, 2007 6:31 pm
- Location: East of the sun, west of the moon
Re: RFT16
.icns
and I will post them here, note that maybe that map I posted above *may* not be public domain, that is where I found it though.
ok... worked on it a bit more, this folder should have all you need, I combined all the icon sizes into one file too
and I will post them here, note that maybe that map I posted above *may* not be public domain, that is where I found it though.
ok... worked on it a bit more, this folder should have all you need, I combined all the icon sizes into one file too

Oliphant am I, and I never lie.
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- Reaper
- Posts: 1535
- Joined: Mon Jan 22, 2007 6:31 pm
- Location: East of the sun, west of the moon
Re: RFT16
and you may want to look at the death message again... time flies when you are dead 
and yay, unlocked wilders (yes I did get the popup)
[edit: oh, nevermind, you have to *die* to unlock them fully, seems kinda strange.]

and yay, unlocked wilders (yes I did get the popup)
but they dont show up in the character creationthere was a honey tree in the very first clearing of the trollshaws : D

[edit: oh, nevermind, you have to *die* to unlock them fully, seems kinda strange.]
Oliphant am I, and I never lie.
Re: RFT16
That is strange, I know people run multiple characters, so this may need to be "fixed"...Shoob wrote:and yay, unlocked wilders (yes I did get the popup)but they dont show up in the character creationthere was a honey tree in the very first clearing of the trollshaws : D
[edit: oh, nevermind, you have to *die* to unlock them fully, seems kinda strange.]
Regards
Jon.
Jon.
Re: RFT16
?????????????
You should not need to hummm
You should not need to hummm
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning

-
- Reaper
- Posts: 1535
- Joined: Mon Jan 22, 2007 6:31 pm
- Location: East of the sun, west of the moon
Re: RFT16
what I did:
unlock it, save and quit without moving (maybe moving would make it ok???), try to start a wilder, wasnt there.
died, resurrected, died again. started a new character, and viola, there it was.
unlock it, save and quit without moving (maybe moving would make it ok???), try to start a wilder, wasnt there.
died, resurrected, died again. started a new character, and viola, there it was.
Oliphant am I, and I never lie.
Re: RFT16
You completly quitted the application at some point ?
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning

Re: RFT16
Ah yes found & fixed thanks 

[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning

-
- Reaper
- Posts: 1535
- Joined: Mon Jan 22, 2007 6:31 pm
- Location: East of the sun, west of the moon
Re: RFT16
bah... I dont like starting in amon sul at all. like I said a few rfts back, if you make us start in a dungeon, at least make sure we go first, right now I have been swarmed several times in a row by monsters and only got 1 or 2 moves in.
Oliphant am I, and I never lie.
Re: RFT16
True true 

[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning

Re: RFT16
So I started '16 and just for a laugh loaded my 15 save game (in which I had unlocked the Wilder class). The game had shown a level corruption problem so did not go down well in '16 at all (what did I expect?)...
I came back this evening (NZ time) started '16 and have the Wilder available!
I came back this evening (NZ time) started '16 and have the Wilder available!

Regards
Jon.
Jon.
Re: RFT16
So my Wilder then died (fairly promptly!), I began a new character and my Wilder option has disappeared.
Not sure what happened there...
Mean while on to other things:
Not sure what happened there...
Mean while on to other things:
Cunning/Survival Mastery
Trap Disarm: Learned is Learnt
Wild-gift /Call of the wild
Change to:
Wild-Gift / Call of the Wild (note capitals, do this throughout)
Meditation
???
???
This is what I see, and all 3 are the same in terms of description. Deliberate?
Wild-Gift / Summoning (distance)
Warper: arras should be harass (note the <h>)
Fire Drake: Fire Drakes a behemoths
Change to Fire Drakes, behemoths that...
Wild-Gift Summoning (Utility)
Turtle: Has the same description as the Fire Imp
Spider: As Warper
Regards
Jon.
Jon.
Re: RFT16
Situation...
I created a Mage, and it started with a shimmering mold and a grey mold next to her. She froze the shimmering mold, but was blinded and exited upstairs.
I rested (got sight and spell points back) and returned back downstairs. The shimmering mold was still frozen! Given the amount of time that had passed it should not be frozen.
I created a Mage, and it started with a shimmering mold and a grey mold next to her. She froze the shimmering mold, but was blinded and exited upstairs.
I rested (got sight and spell points back) and returned back downstairs. The shimmering mold was still frozen! Given the amount of time that had passed it should not be frozen.
Regards
Jon.
Jon.