* Money vaults can appear in Amon Sul and Tol Falas (I misnoted it in RFT11 ;>)
* Amon Sul persistant again
* Dungeon generator should make much less doors now, tell me if some levels are unconnected but it should not happen
* Dumb talented AI can now activate sustained talents
* Spell Shaping: 3rd talent of the Meta school: allows for a chance to ignore friendly fire on your own spells
* Wearing items that increase CON/WIL will correctly add life/mana/stamina
* Ghouls by Shoob added, diseases added
* New damage type: BLIGHT, this is the opposition of NATURE. I plan on having diseases deal BLIGHT damage while poisons deal NATURE.
* Only color items when identified
* Show item color in various messages
* Chats are now possible
* Minas Tirith available
* Quest to bring the staff of absorption to minas tirith, this is now the game end.
* Finding about the staff will unlock the "evil" races as planned (but no evil races exist for now

* Some spell balances (like stuns for 1 turn, totaly useless ;> )
* Restarting a character without quitting should generate inventory
* Loading a level should always work
* Cannot cheat anymore when learning talents
* Fix word wrapping on some dialogs
* Death screen, with optional resurrection if available (by default there is a "cheat" resurrection for testing)
* New artifact to be found (very rare, all levels): the Blood of Life! yes it has come back from T2 !