I'm trying to use OpenGL (in 2D) for rendering instead of plain SDL. it works fine even though my code is most crude yet. And it works quite fast, but I am having some problems, mostly related to tarnsparency effects which I cannot seem to get right.
So any GL guru down here ?
As a side note I have made the AI system, increased the speed of ticking quite a lot and started making objects. I am making the object generator currently (well when my GL adventure will be done
