Sound Effects
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- Thalore
- Posts: 153
- Joined: Mon Oct 10, 2011 6:23 pm
Re: Sound Effects
Heartbeat for low on health.
I did not create this one. I edited it down to 2 beats so that you can loop them in the code.
I read the terms and there are no copyright infringements for using them in a project (like video games).
I did not create this one. I edited it down to 2 beats so that you can loop them in the code.
I read the terms and there are no copyright infringements for using them in a project (like video games).
- Attachments
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- heartbeat.rar
- (12.07 KiB) Downloaded 194 times
Re: Sound Effects
Listened to a few, not bad at all.
[10:30:13] <DarkGod2_> somebody post here please: http://forums.te4.org/viewtopic.php?f=3 ... 6&start=20 say that I couldnt listen to all of them because I'm travelling but those I heard are very neat, so please continue (and as a first next target, redo the existing sounds so we dont have copyright issues)
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- Thalore
- Posts: 153
- Joined: Mon Oct 10, 2011 6:23 pm
Re: Sound Effects
Existing sounds that are currently in the game?
I wouldn't even know what all those are so I am going to need a complete list so that i can check them off as I go.
I wouldn't even know what all those are so I am going to need a complete list so that i can check them off as I go.
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- Thalore
- Posts: 153
- Joined: Mon Oct 10, 2011 6:23 pm
Re: Sound Effects
Actually i guess i can just look them up in the sounds folder.
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- Thalore
- Posts: 153
- Joined: Mon Oct 10, 2011 6:23 pm
Re: Sound Effects
Nevermind. for some reason i tho9ught all the sounds were in a folder... must have been thinking of something else. So yeah. i will need some kind of compiled list of sounds currently in the game.
Re: Sound Effects
All the sounds are in a folder, under data/sounds. Here's the list:
Actions
arrow
eagle_scream
melee
melee_miss
quaff (no longer in use)
read
Ambient
ambient horror sounds 01 to 06 (do these need replacing?)
Talents
arcane
breath
cloud
devouringflame
earth
fire
fireflash
heal
ice
lightning
slime
spell_generic
spell_generic2
teleport
thunderstorm
tidalwave
Actions
arrow
eagle_scream
melee
melee_miss
quaff (no longer in use)
read
Ambient
ambient horror sounds 01 to 06 (do these need replacing?)
Talents
arcane
breath
cloud
devouringflame
earth
fire
fireflash
heal
ice
lightning
slime
spell_generic
spell_generic2
teleport
thunderstorm
tidalwave
Re: Sound Effects
<DarkGod2_> http://forums.te4.org/viewtopic.php?f=3 ... 96#p120796 sombody pos there please, ambiant horror sounds are bought so are fine, eagle scream is good too, most others are bad IIRC
Re: Sound Effects
Most others are from Elder Scrolls games, so really need to be replaced :)
Re: Sound Effects
Yeah, I remember darkgod telling me a year or so ago that all the in-game sounds are 'borrowed' and should be replaced before release. (The horror sounds are an exception, those were paid for IIRC).
Some temporal (clock sounds for slow and haste affects maybe or other weird sounds) and punching sounds (for brawlers) would be nice once you get more common sound effects redone (assuming you're up for it of course
).
Some temporal (clock sounds for slow and haste affects maybe or other weird sounds) and punching sounds (for brawlers) would be nice once you get more common sound effects redone (assuming you're up for it of course

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- Thalore
- Posts: 153
- Joined: Mon Oct 10, 2011 6:23 pm
Re: Sound Effects
Several Magic type sounds for spells and what not. (2 parts cause it was too big to post in 1 part)
- Attachments
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- Magic.part1.rar
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- Thalore
- Posts: 153
- Joined: Mon Oct 10, 2011 6:23 pm
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- Thalore
- Posts: 153
- Joined: Mon Oct 10, 2011 6:23 pm
Re: Sound Effects
Heres some sounds of some coins and 2 fan fares. The coins: 1 would be good for when a player picks up money in a dungeon for instance. The other would be good for when in a shop and a sale is made. The 2 fanfares would be good for completion of quests and the other for level up notification. Theres also a sound in there for general inventory addition... I.E. when someone picks something up (besides money) and it gets added into their inventory.
- Attachments
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- Coins and fanfare.rar
- (99.96 KiB) Downloaded 163 times
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- Thalore
- Posts: 153
- Joined: Mon Oct 10, 2011 6:23 pm
Re: Sound Effects
Sounds for Treeants part1 (2 parts)
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- Treeant.part1.rar
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- Thalore
- Posts: 153
- Joined: Mon Oct 10, 2011 6:23 pm
Re: Sound Effects
Sounds for Treeants part 2
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- Treeant.part2.rar
- (43.15 KiB) Downloaded 159 times