Mouse click functions

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Omaw
Wayist
Posts: 20
Joined: Wed Jun 08, 2011 9:28 am
Location: USA, Seattle Wa.

Re: Mouse click functions

#16 Post by Omaw »

Yeah, I'm running b28 and still looking for a solution. :P
-Omaw

Omaw
Wayist
Posts: 20
Joined: Wed Jun 08, 2011 9:28 am
Location: USA, Seattle Wa.

Re: Mouse click functions

#17 Post by Omaw »

So really all I need to do is find out where the game makes the calls for left clicks on monsters... it's already built in to do a single function/ability, I just need to modify it to do more...
-Omaw

tiger_eye
Perspiring Physicist
Posts: 889
Joined: Thu Feb 17, 2011 5:20 am

Re: Mouse click functions

#18 Post by tiger_eye »

Omaw wrote:I want to bind multiple abilities (in a set order) to my left click. I'm talking something fairly simple.
*if nothing is on cooldown fire ability #1, if #1 is on cooldown fire #2, if #2 is on cooldown just attack normally.*
Simple example, but I want to do that, and make the string as long as I want... however many abilities.
tiger_eye wrote:My bad, sort of. This used to work. It must have just gotten "fixed" in a very recent beta. I considered this a feature, not a bug, as did a few other people, so why did this get changed?!?!? Can we get it back the way it was, please??
Hum. I couldn't reproduce this even in the older betas that I have lying around. Perhaps it never was an unintended feature. I don't think I'm mis-remembering (although this is a distinct possibility), so it must have been a fluke chance/bug when this worked, 'cause, looking at the code, I don't see how it could have worked.

Anyway, I think the feature that Omaw described (but available to any key-press, not just left clicks) would be very nice to have.

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