Ranger Class Early Work in progress Testing needed

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Canderel
Sher'Tul
Posts: 1252
Joined: Mon Nov 24, 2003 2:31 pm
Location: South Africa

Re: Ranger Class Early Work in progress Testing needed

#16 Post by Canderel »

I got an error when trying to cast reducing arrow whilst wearing a sling. I was in the "in-game" arena quest.

Code: Select all

[LOG]	Archibald uses Reducing Arrow.
USING	table: 072D4FE0	Reducing Arrow
[ARCHERY ACQUIRE TARGETS WITH]	rough leather sling	default
24 frames in 1.033 seconds = 23.2333 FPS (29 keyframes)
[SHOOT] speed	0.8	=>	800
stack traceback:
	/data/talents/gifts/hunting.lua:93: in function 'action'
	/engine/interface/ActorTalents.lua:117: in function </engine/interface/ActorTalents.lua:111>
Lua Error: /engine/interface/GameTargeting.lua:124: /data/talents/gifts/hunting.lua:93: attempt to call global 'combatTalentWeaponDamage' (a nil value)
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/GameTargeting.lua:124 fct
	At /engine/interface/GameTargeting.lua:130 targetMode
	At /engine/interface/GameTargeting.lua:181 ?
	At /engine/KeyBind.lua:198 

Goblinz
Module Developer
Posts: 163
Joined: Tue Dec 14, 2010 3:23 am
Location: Where I need to be

Re: Ranger Class : Testing needed

#17 Post by Goblinz »

Here is a update that works with beta 22.
Most of the changes involve better descriptions but they could probably be improved. snake shot has underpowered physical damage but I am not sure why.
Attachments
RangerModV.08.zip
beta 22 only
(26.08 KiB) Downloaded 164 times
Those who complain are just Volunteering to fix the problem

<yufra> every vault designer should ask themselves exactly that: What Would Grey Do?

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