marvalis wrote:I can't give you anything constructive, but I would say no to all of this.
Why say anything if it's not constructive?
1) There are to many skills
Mages have
*to* many skills but a lot of people seem to enjoy the variety and the option to choose from an assortment of builds.
2) There is already not enough room on the levelup screen to show all talents.
This sounds like a UI issue. I have no trouble scrolling up and down to show all my talents but I have a mouse wheel. If you do not or don't play with the mouse maybe you could suggest a constructive solution to this rather then nixing an idea based on something that's really not all that related. Maybe a better keyboard shortcut for scrolling on that menu would help?
3) There are not enough hotkeys on the first bar for all these skills.
Somewhat of a valid point but there's constructive solutions to this such as making more of the racial generics passive or sustained so they don't take up hotkey space.
4) several skills use a stat, like willpower. Racials should not favor one stat over another.
Our current racial powers favor one stat over another and the races themselves seem to have strongly favor certain stats. So really I'm just going to disagree with this.
5) most of the suggested skills are way to strong (for example, a benefit to talent mastery of up to 0.25 in several categories)
That's valid. Why you chose not to elaborate and turn your post into something constructive I don't understand.
6) There already are generic skills, they are called generic skills (like technique/combat-training that many classes use). There is no need for more generic 'racial' skills.
There's already class skills so are you suggesting people quit proposing and coding new class skills? There's already racial trees too should skeletons and ghouls move away from the racial trees? Other people seem to like them. If you don't that's fine and it's okay to express your opinion but your presenting your opinion as fact and frankly I find that a bit annoying.
If your whole reason for hating so much on this idea (and yes your post came off as hateful) comes down to this last point and the fear that you won't have enough generic talents to spend that's a valid argument but again one that could have worked as constructive rather then contemptuous. Otherwise I really don't understand what your post is trying to get at. All I really read is 1) hate it for no good reason, 2) hate it for no good reason, 3) somewhat valid but fixable, 4) hate it for no good reason, 5) another valid point that's easily fixed, and 6) more hate without reason.