Quick question about talents
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- Thalore
- Posts: 190
- Joined: Sun Oct 31, 2010 2:50 pm
Quick question about talents
So, I have just mucked around with the costs of a few talents, but I don't see the changes showing up when I restart the game... Do I need to do more other than changing the numbers in the modules?
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- Sher'Tul
- Posts: 1022
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Re: Quick question about talents
Can you go into more detail about what you've done?
Final Master's Character Guides
Final Master's Guide to the Arena
Edge: Final Master... official Tome 4 (thread) necromancer.
Zonk: I'd rather be sick than on fire! :D
Final Master's Guide to the Arena
Edge: Final Master... official Tome 4 (thread) necromancer.
Zonk: I'd rather be sick than on fire! :D
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- Thalore
- Posts: 190
- Joined: Sun Oct 31, 2010 2:50 pm
Re: Quick question about talents
Something like this:
in combat-techniques.lua under "...\t-engine4-windows-1.0.0beta15b\game\modules\tome\data\talents\techniques"
Another thing I don't quite understand is, say for example Shield Wall
The tooltip says "Stamina Cost: 50" but it is 30 in the relevant lua file.
Code: Select all
newTalent{
name = "Precise Strikes",
type = {"technique/combat-techniques-active", 1},
mode = "sustained",
points = 5,
require = techs_strdex_req1,
cooldown = 20, -- original 30
sustain_stamina = 20, -- original 30
Another thing I don't quite understand is, say for example Shield Wall
The tooltip says "Stamina Cost: 50" but it is 30 in the relevant lua file.