Quick question about talents

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Omega Blue
Thalore
Posts: 190
Joined: Sun Oct 31, 2010 2:50 pm

Quick question about talents

#1 Post by Omega Blue »

So, I have just mucked around with the costs of a few talents, but I don't see the changes showing up when I restart the game... Do I need to do more other than changing the numbers in the modules?

Final Master
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Re: Quick question about talents

#2 Post by Final Master »

Can you go into more detail about what you've done?
Final Master's Character Guides
Final Master's Guide to the Arena
Edge: Final Master... official Tome 4 (thread) necromancer.
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Omega Blue
Thalore
Posts: 190
Joined: Sun Oct 31, 2010 2:50 pm

Re: Quick question about talents

#3 Post by Omega Blue »

Something like this:

Code: Select all

newTalent{
	name = "Precise Strikes",
	type = {"technique/combat-techniques-active", 1},
	mode = "sustained",
	points = 5,
	require = techs_strdex_req1,
	cooldown = 20,                                                             -- original 30
	sustain_stamina = 20,                                                      -- original 30
in combat-techniques.lua under "...\t-engine4-windows-1.0.0beta15b\game\modules\tome\data\talents\techniques"

Another thing I don't quite understand is, say for example Shield Wall
The tooltip says "Stamina Cost: 50" but it is 30 in the relevant lua file.

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