NPC: bears
Moderator: Moderator
-
- Reaper
- Posts: 1535
- Joined: Mon Jan 22, 2007 6:31 pm
- Location: East of the sun, west of the moon
NPC: bears
bears here:
- brown
- black
- cave
- war
- grizzly
- polar
not in yet:
- werebear
ideas/suggestions comments put below.
- brown
- black
- cave
- war
- grizzly
- polar
not in yet:
- werebear
ideas/suggestions comments put below.
Oliphant am I, and I never lie.
-
- Reaper
- Posts: 1535
- Joined: Mon Jan 22, 2007 6:31 pm
- Location: East of the sun, west of the moon
Re: NPC: bears
Code: Select all
--updated: 7:59 AM 1/30/2010
local Talents = require("engine.interface.ActorTalents")
newEntity{
define_as = "BASE_NPC_BEAR",
type = "animal", subtype = "bear",
display = "q", color=colors.WHITE,
body = { INVEN = 10 },
max_stamina = 100,
autolevel = "warrior",
ai = "dumb_talented_simple", ai_state = { talent_in=5, },
energy = { mod=0.9 },
stats = { str=18, dex=13, mag=5, con=15 },
combat_armor = 1, combat_def = 1,
combat = { dam=resolvers.rngavg(12,25), atk=10, apr=3, physspeed=2 },
life_rating = 12,
tmasteries = resolvers.tmasteries{ ["physical/other"]=0.25 },
resists = { [DamageType.FIRE] = 20, [DamageType.COLD] = 20, [DamageType.POISON] = 20 },
}
newEntity{ base = "BASE_NPC_BEAR",
name = "brown bear", color=colors.UMBER,
desc = [[The weakest of bears, covered in brown shaggy fur.]],
level_range = {5, 50}, exp_worth = 1,
rarity = 7,
max_life = resolvers.rngavg(80,90),
combat_armor = 7, combat_def = 3,
talents = resolvers.talents{ [Talents.T_STUN]=1 },
}
newEntity{ base = "BASE_NPC_BEAR",
name = "black bear", color={0,0,0},
desc = [[Do you smell like honey? 'cause this bear wants honey.]],
level_range = {6, 50}, exp_worth = 1,
rarity = 7,
max_life = resolvers.rngavg(90,100),
combat_armor = 8, combat_def = 3,
talents = resolvers.talents{ [Talents.T_STUN]=1 },
}
newEntity{ base = "BASE_NPC_BEAR",
name = "cave bear", color=colors.DARK_SLATE_GRAY,
desc = [[It has come down from its cave foraging for food. Unfortunately, it found you.]],
level_range = {7, 50}, exp_worth = 1,
rarity = 8,
max_life = resolvers.rngavg(100,110),
combat_armor = 9, combat_def = 4,
combat = { dam=resolvers.rngavg(13,17), atk=7, apr=2, physspeed=2 },
talents = resolvers.talents{ [Talents.T_STAMINA_POOL]=1, [Talents.T_STUN]=2, [Talents.T_KNOCKBACK]=1,},
}
newEntity{ base = "BASE_NPC_BEAR",
name = "war bear", color=colors.DARK_UMBER,
desc = [[Bears with tusks, trained to kill.]],
level_range = {7, 50}, exp_worth = 1,
rarity = 8,
max_life = resolvers.rngavg(100,120),
combat_armor = 9, combat_def = 4,
combat = { dam=resolvers.rngavg(13,17), atk=10, apr=3, physspeed=2 },
talents = resolvers.talents{ [Talents.T_STAMINA_POOL]=1, [Talents.T_STUN]=2, [Talents.T_KNOCKBACK]=1,},
}
newEntity{ base = "BASE_NPC_BEAR",
name = "grizzly bear", color=colors.LIGHT_UMBER,
desc = [[A huge, beastly bear, more savage than most of its kind.]],
level_range = {10, 50}, exp_worth = 1,
rarity = 9,
max_life = resolvers.rngavg(110,120),
combat_armor = 10, combat_def = 5,
combat = { dam=resolvers.rngavg(15,20), atk=10, apr=3, physspeed=2 },
talents = resolvers.talents{ [Talents.T_STAMINA_POOL]=1, [Talents.T_STUN]=3, [Talents.T_KNOCKBACK]=2,},
}
newEntity{ base = "BASE_NPC_BEAR",
name = "polar bear", color=colors.WHITE,
desc = [[This huge white bear has wandered south in search of food.]],
level_range = {12, 50}, exp_worth = 1,
rarity = 11,
max_life = resolvers.rngavg(110,120),
combat_armor = 10, combat_def = 7,
combat = { dam=resolvers.rngavg(15,20), atk=12, apr=3, physspeed=2 },
talents = resolvers.talents{ [Talents.T_STAMINA_POOL]=1, [Talents.T_STUN]=3, [Talents.T_KNOCKBACK]=2,},
resists = { [DamageType.COLD] = 100, },
}
Oliphant am I, and I never lie.
-
- Reaper
- Posts: 1535
- Joined: Mon Jan 22, 2007 6:31 pm
- Location: East of the sun, west of the moon
Re: NPC: bears
*cough*
I really felt like I was stretching it by putting in the polar bear
I really felt like I was stretching it by putting in the polar bear

Oliphant am I, and I never lie.
Re: NPC: bears
well the polar bear will be fine in the icebay of forochel 

[tome] joylove: You can't just release an expansion like one would release a Kraken XD
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning

-
- Reaper
- Posts: 1535
- Joined: Mon Jan 22, 2007 6:31 pm
- Location: East of the sun, west of the moon
Re: NPC: bears
true, that is why I put it in there... however... where would the poor giant panda live in middle earth?
I guess we could include a region in the east where the panda could have a home... but... meh.
I guess we could include a region in the east where the panda could have a home... but... meh.
Oliphant am I, and I never lie.
Re: NPC: bears
yes but who wants to kill a panda ? 

[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning

-
- Reaper
- Posts: 1535
- Joined: Mon Jan 22, 2007 6:31 pm
- Location: East of the sun, west of the moon
Re: NPC: bears
thats what I thoughtmadmonk wrote:Just kidding!madmonk wrote:Giant Panda?

Oliphant am I, and I never lie.
Re: NPC: bears
Included for next RFT
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning

Re: NPC: bears
BTW dont hesitate to be creative and requets many more talents.
Simple things like makingyour bleed and such would fit in nicely IMHO
Simple things like makingyour bleed and such would fit in nicely IMHO
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning

-
- Reaper
- Posts: 1535
- Joined: Mon Jan 22, 2007 6:31 pm
- Location: East of the sun, west of the moon
Re: NPC: bears
true... but you already have a bleed talent in, I would just need to steal the code and change it and put it in the npc talent list.
Oliphant am I, and I never lie.