Runtime error after compiling from git.

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Fireplace
Yeek
Posts: 12
Joined: Wed Jun 14, 2017 7:07 pm

Runtime error after compiling from git.

#1 Post by Fireplace »

I compiled the source from git on Ubuntu 16.04. The game appears to start, but throw an infinite number of errors like the following:

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error = "Lua Error: /engine/Actor.lua:483: attempt to index local 'target' (a nil value)\
  At [C]:-1 __index\
  At /engine/Actor.lua:483 reactionToward\
  At /engine/ai//simple.lua:253 runAI\
  At /mod/ai//player.lua:25 doAI\
  At /mod/class/NPC.lua:41 act\
  At /mod/class/Player.lua:79 act\
  At /engine/GameEnergyBased.lua:129 tickLevel\
  At /engine/GameEnergyBased.lua:64 tick\
  At /mod/class/Game.lua:428 "
seen = true
reported = false
The game shows the menu (New Game, Load, etc) and the start of the background that autoplays, but the background never starts playing. I keep getting pop up windows that show the same error message over and over. If I very quickly click on the 'disable background' button, then the game seems to work normally. Maybe it's just an issue with the active background screen?

Any hints on how I can make this work for me?

--FP

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