I tried the new 1.0.5 beta on OS/X and found an issue on the character creation screen, and found some talents to be unusable in the first area. Didn't keep playing after that.
Loading savefile /save//
[SHADER] Loading from /data/gfx/shaders/shield.lua
New GL Shader program 5
GLSL ERROR: Compile error in shader inline
ERROR: 0:13: 'uniform' : cannot initialize this type of qualifier
ERROR: 0:14: 'uniform' : cannot initialize this type of qualifier
ERROR: 0:15: 'uniform' : cannot initialize this type of qualifier
ERROR: 0:16: 'uniform' : cannot initialize this type of qualifier
ERROR: 0:18: 'uniform' : cannot initialize this type of qualifier
ERROR: 0:19: 'uniform' : cannot initialize this type of qualifier
ERROR: 0:21: 'uniform' : cannot initialize this type of qualifier
ERROR: 0:22: 'uniform' : cannot initialize this type of qualifier
ERROR: 0:32: '=' : cannot convert from 'const int' to 'float'
[SHADER] created fragment shader from /data/gfx/shaders/shield.frag
[LOG] Warren spits acid!
stack traceback:
[C]: in function 'error'
/engine/interface/ActorTalents.lua:151: in function </engine/interface/ActorTalents.lua:134>
Lua Error: /engine/interface/ActorTalents.lua:173: /engine/interface/ActorTalents.lua:151: attempt to yield across metamethod/C-call boundary
stack traceback:
[C]: in function 'yield'
/engine/interface/GameTargeting.lua:275: in function </engine/interface/GameTargeting.lua:258>
(tail call): ?
/data/talents/gifts/venom-drake.lua:43: in function </data/talents/gifts/venom-drake.lua:41>
(tail call): ?
[C]: in function 'xpcall'
/engine/interface/ActorTalents.lua:146: in function </engine/interface/ActorTalents.lua:134>
At [C]:-1
At [C]:-1 error
At /engine/interface/ActorTalents.lua:173 useTalent
At /engine/interface/PlayerHotkeys.lua:169 ?
At /engine/interface/PlayerHotkeys.lua:161 activateHotkey
At /engine/HotkeysIconsDisplay.lua:334 onMouse
At /mod/class/uiset/Minimalist.lua:1833 fct
At /engine/Mouse.lua:52
[USERCHAT] channel talk Roh tome You take what you can get.
[USERCHAT] channel talk Shibari tome buy it
[ONLINE PROFILE] sending error
[LOG] #YELLOW#Error report sent, thank you.
stack traceback:
[C]: in function 'error'
/engine/interface/ActorTalents.lua:151: in function </engine/interface/ActorTalents.lua:134>
Lua Error: /engine/interface/GameTargeting.lua:114: cannot resume dead coroutine
At [C]:-1
At [C]:-1 error
At /engine/interface/GameTargeting.lua:114 fct
At /engine/interface/GameTargeting.lua:120 targetMode
At /engine/interface/GameTargeting.lua:185 ?
At /engine/KeyBind.lua:229
[LOG] Halflincoln rushes out!
stack traceback:
[C]: in function 'error'
/engine/interface/ActorTalents.lua:151: in function </engine/interface/ActorTalents.lua:134>
Lua Error: /engine/interface/ActorTalents.lua:173: /engine/interface/ActorTalents.lua:151: attempt to yield across metamethod/C-call boundary
stack traceback:
[C]: in function 'yield'
/engine/interface/GameTargeting.lua:275: in function </engine/interface/GameTargeting.lua:258>
(tail call): ?
/data/talents/techniques/combat-techniques.lua:41: in function </data/talents/techniques/combat-techniques.lua:39>
(tail call): ?
[C]: in function 'xpcall'
/engine/interface/ActorTalents.lua:146: in function </engine/interface/ActorTalents.lua:134>
At [C]:-1
At [C]:-1 error
At /engine/interface/ActorTalents.lua:173 useTalent
At /engine/interface/PlayerHotkeys.lua:169 ?
At /engine/interface/PlayerHotkeys.lua:161 activateHotkey
At /engine/HotkeysIconsDisplay.lua:334 onMouse
At /mod/class/uiset/Minimalist.lua:1833 fct
At /engine/Mouse.lua:52
[ONLINE PROFILE] sending error
[LOG] #YELLOW#Error report sent, thank you.
stack traceback:
[C]: in function 'error'
/engine/interface/ActorTalents.lua:151: in function </engine/interface/ActorTalents.lua:134>
Lua Error: /engine/interface/GameTargeting.lua:114: cannot resume dead coroutine
At [C]:-1
At [C]:-1 error
At /engine/interface/GameTargeting.lua:114 fct
At /engine/interface/GameTargeting.lua:120 targetMode
At /engine/interface/GameTargeting.lua:185 ?
At /engine/KeyBind.lua:229
[ONLINE PROFILE] sending error
[LOG] #YELLOW#Error report sent, thank you.
[SHADER] Loading from /data/gfx/shaders/lightning.lua
New GL Shader program 15
GLSL ERROR: Compile error in shader inline
ERROR: 0:8: '-' : wrong operand types no operation '-' exists that takes a left-hand operand of type 'const int' and a right operand of type 'float' (or there is no acceptable conversion)
ERROR: 0:8: 'mix' : no matching overloaded function found
ERROR: 0:8: 'assign' : cannot convert from 'const float' to '3-component vector of float'