combatPhysicalpower(mod, weapon) and similar functions could use a hook for custom talents.
Another option that is a bit less flexible is to add in an add parameter like combatMindpower(mod, add) has. That would let it be superloaded much easier.
Hook for combatPhysicalpower(mod, weapon)
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- Uruivellas
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Hook for combatPhysicalpower(mod, weapon)
Addons: Arcane Blade Tweaks, Fallen Race, Monk Class, Weapons Pack
Currently working on Elementals. It's a big project, so any help would be appreciated.
Currently working on Elementals. It's a big project, so any help would be appreciated.

Re: Hook for combatPhysicalpower(mod, weapon)
done (a parameter)
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
