How 2 Mod/Patch?

If you have a module that you'd like comments on or would like to know how to create your very own module, post here

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Thornstromb
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Joined: Thu Mar 19, 2009 11:10 pm
Location: California. That's all you need to know...

How 2 Mod/Patch?

#1 Post by Thornstromb »

Long Story Short, im trying to use the .diff patches from that killerbunniez site. I have no idea where i'm supposed to put them.
I AM:
Thornstromb, the Deathless Thunderlord Alchemist who once found Narsil!... until the hard drive got wiped....
I like Wands of Manathrust (3500 charges)

My archer likes to make exploding arrows that say "the explosion will be (nuke)"

shinichizio
Posts: 1
Joined: Sun Mar 05, 2023 3:12 am

Re: How 2 Mod/Patch?

#2 Post by shinichizio »

I'm wondering much the same thing. I pulled ToME 2.3.5 off of the Zaimoni site linked in the downloads topic in this very forum and a few module .team files on the old t-o-m-e.net site (thanks, Wayback Machine!) but I can't seem to figure out how to make the game recognize the modules. I tossed them into /lua/mods and also into /lua to no effect and...now I'm basically out of ideas.
EDIT: I am an oaf. The modules I want are for ToME 3, not 2. Maybe I should have put this in Dumb Questions...
Last edited by shinichizio on Sun Mar 05, 2023 6:06 am, edited 1 time in total.

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