New subraces

Any new ideas that you'd like to see in the next version of ToME 2.x.x post here

Moderator: Moderator

Post Reply
Message
Author
Lord Estraven
Uruivellas
Posts: 718
Joined: Tue Dec 13, 2005 12:35 am

New subraces

#1 Post by Lord Estraven »

Some ideas for new subraces. The first two of them should probably be limited to humans and other weaker races, for balance and flavor.

Genius
+10 to INT, WIS, CHR. Everything else is average. +100% EXP.

Athlete
+10 STR, DEX, CHR. Everything else is average, as per Genius. +100% EXP.

(The idea of these two is mostly to reduce the need for stat-gain for certain types of characters. They level more slowly to compensate.)

Lich

Think Skeleton... With magical powers. +2 INT and WIS, +1 CON, +20% SP, +50% EXP. Vulnerable to fire by default, but resist poison, shards, cold, and nether. Bonus to Magic and Magic-Device skills as well.

elcugo
Reaper
Posts: 440
Joined: Thu Sep 27, 2007 6:26 am
Location: México
Contact:

Re: New subraces

#2 Post by elcugo »

I think these are a bit overpowered, but these are cool ideas, specially the Lich one.
sign: File not found.

Yottle
Reaper
Posts: 1753
Joined: Sun Jan 26, 2003 11:49 pm
Location: West Virginia

Re: New subraces

#3 Post by Yottle »

The genius subrace is a super-powered hermit, but without the corresponding decrease in Str and Con. I prefer the hermit idea- if you pump up one set of stats then decrease others. An experience modifier doesn't do much- it just means killing more dragons in the mountains.

Post Reply