Now that's a good idea. I propose it for a replacement to the rather overpowered and unrealistic light speed jump ability for rohanknights. Also, additional damage should be done for greater distance from the target. But for a disadvantage, greater distance significantly increases SP (or even HP?) cost.Jules wrote:Charge: A riding power or ability. You project yourself (and your mount) at high speed, relatively short maximum range. If you connect with an adversary, you hit them with normal melee hit, but doing some significant (especially at high levels) damage.
Mounted subclass
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