Different attacks cause different corruptions
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- Uruivellas
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Different attacks cause different corruptions
I think the topic speaks for itself. An example: nether attacks give you undead corruptions (probably at about a 1/10 chance, so as not to be too much of a PITA), nexus gives you teleport-related corruptions (currently, it should be something like: random teleport, 1/12 chance; teleport control, 1/15 chance and requires 2d2 successive exposures).
Note: please post new corruptions + attacks that cause them on this thread.
Note: please post new corruptions + attacks that cause them on this thread.
WWBD - What Would Bozo Do?
That would be way too evil. But I could imagine Sauron and Morgoth having a HIT:CORRUPT attack. Used very rarely off course.
Last edited by Tirpen on Thu Aug 14, 2003 8:17 pm, edited 1 time in total.
Noooo.... The monkeys!
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- Uruivellas
- Posts: 924
- Joined: Sun Jul 06, 2003 10:04 pm
- Location: A mountain range east of Bree
Idea: have healing survices in Minus Anor, Lothlorian, Gondolin, and other Numenorian and Elven cities for the removal of corruptions. These would remove all of your corruptions, by the way.
Another idea: potions of new life should be replaced by potions of restoration, which increase (but don't completely restore) drained stats and reduce the symptoms (both advantageous and disadvantageous) of d3 corruptions.
Edit: There should also be a spell to remove corruptions (and the ABOMINATION status, though there should be another, better spell for that only). Of course, this spell would require a sprig of athelas, take a long time to cast, and would have a success rate inversely proportional to a PC's Morgul skill. (Morgul skill being a category containing demonology, necromancy, and Udun, invented by Fubar Obfusco.)
P.S. Don't worry, you won't have problems with the spell if you have demonology because of the Demon corruption set.
Another idea: potions of new life should be replaced by potions of restoration, which increase (but don't completely restore) drained stats and reduce the symptoms (both advantageous and disadvantageous) of d3 corruptions.
Edit: There should also be a spell to remove corruptions (and the ABOMINATION status, though there should be another, better spell for that only). Of course, this spell would require a sprig of athelas, take a long time to cast, and would have a success rate inversely proportional to a PC's Morgul skill. (Morgul skill being a category containing demonology, necromancy, and Udun, invented by Fubar Obfusco.)
P.S. Don't worry, you won't have problems with the spell if you have demonology because of the Demon corruption set.
WWBD - What Would Bozo Do?
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- Sher'Tul
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No, Neil is right. Corruptions are not (and should not be) casual effects. They represent the dark forces of Morgoth twisting you forcefully and irrevocably.Tachyon wrote:Idea: have healing survices in Minus Anor, Lothlorian, Gondolin, and other Numenorian and Elven cities for the removal of corruptions. These would remove all of your corruptions, by the way.
Another idea: potions of new life should be replaced by potions of restoration, which increase (but don't completely restore) drained stats and reduce the symptoms (both advantageous and disadvantageous) of d3 corruptions.
There should also be a spell to remove corruptions
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- Sher'Tul Godslayer
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Vampires no longer give involuntary corruptions. From the future 2.2.3 changes.txt:
Code: Select all
20/07/2003
[P]- No more involuntary corruptions
I think that corruptions should be made more tempting. Currently, only a troll can risk corruptions because of troll blood. Having some of the other corruptions be nicer could make drinking a pot or two of corruption a relatively sane gamble for a non-troll charachter. Currently to get anything worthwhile out of corruptions you need an entire set of four. Another option would be to make aggravation less heinous, not effecting pets or coaligneds, and possibly only attracting monsters that are awake, or if pathing by sound is implemented to take account of stealth it could awaken enemies, but allow stealth to still make their pathing difficult when they lack LoS. (in most cases, such as the aggravation flag on the One Ring, it seems to represent the will of the object to destroy you by drawing enemies to you, but the One never attracted foes with enough precision to make stealth futile.)
Digitochracy
n. 1. technocracy. 2. government by the numbers. 3. rule by people with the longest fingers.
n. 1. technocracy. 2. government by the numbers. 3. rule by people with the longest fingers.
Our highpriest (Neil) keeps saying that corruptions are abominations from Melkor, and cannot be wiped away. This way I don't see why they should be tempting. These are like sexual diseases in our world - you usually get them with pleasure, but they are not at all pleasant.
Btw, Neil, after 600 posts will you change your name to *Neil*?
Btw, Neil, after 600 posts will you change your name to *Neil*?

Bond