Rogue Strategies

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What skills do you max out first on a Rogue?

Critical Hits
1
20%
Stealth
2
40%
Backstab
1
20%
Stealing
1
20%
Dodge
0
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Total votes: 5

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MageMuch
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Rogue Strategies

#1 Post by MageMuch »

What does everyone suggest I put my skill points on? I was thinking stealth and critical hits, and maybe backstab. What about stealing and dodge though?

Blackdog
Sher'Tul
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#2 Post by Blackdog »

Critical Hits, then Swordmastery. Rogues seem to come with enough stealth so I don't usually put points into that particular skill. I also like Backstab. Stealing isn't very useful, since money doesn't matter in the late game, and what's the point of robbing monsters when you can just knock them off and get experience to boot? Also, with a high dexterity, stealing from shops is fairly easy, even with no skill.

MageMuch
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Location: Upstate, NY
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Dodge?

#3 Post by MageMuch »

What about dodging?

Blackdog
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Location: Somewhere west of Nevada...

Re: Dodge?

#4 Post by Blackdog »

MageMuch wrote:What about dodging?

You can't have only a little dodging. It's either your primary defense and should be maxed, or it's redunant and should be ignored. Personally, I tend to use dodging only with characters who also use barehanded combat (i.e., monks) since BHC increases your armor class for leaving your equipment slots open. Of course, in the current CVS, rogues and assassins learn dodging at 2.000 - nearly three times faster than monks.

Lord Dimwit
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#5 Post by Lord Dimwit »

Dodge success also depends *very* heavily on armor weight. So if your rogue is planning on wearing anything heavier than an Elven Cloak, dodge is going to be considerably less useful.
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