Which trap do you hate the most?
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- Uruivellas
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From an earlier post of mine about traps:
Lord Dimwit wrote: As for No Return, it does one of several things. If you've got identified WoR scrolls in your pack, you'll see "A small fire works its way through your backpack. Some scrolls are burnt," and they'll be destroyed. If you have WoR scrolls in your pack but they're not ID'd, you'll see "The fire hasn't finished," (what?) and they'll be destroyed. If you've got a Rod of Recall in your pack, it'll be fully drained, and you'll see "You feel the air stabilize around you." If you're actually going to be recalled soon, that status will be removed, and you'll see "You feel like staying around." Note that one or even all of these might happen from one triggering of the trap; it depends on how many of the conditions are met.
Frobozz Node #9432
Silent switching once killed my 27-lvl dwarven unbeliever... it switched from dark sword to cursed pike, but I haven't seen that and descended to the death fate, sure that I'll be able to grasp Mormegil and kill everything off.
ToME - The pike you are wielding appears to be cursed
Me -What pike???!!! Oh, damn.
ToME - The pike you are wielding appears to be cursed
Me -What pike???!!! Oh, damn.

I hate the silient swithing trap! Its so.......silient.
www.carm.org
The severity of the itch is inversely proportional to the ability to reach it.
I didn't use to finish sentences, but now I
The severity of the itch is inversely proportional to the ability to reach it.
I didn't use to finish sentences, but now I
To this date I have been most annoyed by the gender changing traps because they cause permanent effects that are a nightmare to reverse. I like to play a character that is the same sex as myself. It's good for the identification.
My current character (level 43 right now) looks like she might get deep enough to encounter some really nasty traps. I was't fully cognizant of the worst traps so I couldn't really vote for them, but now I dread the idea that something might spoil my spear of Oromë or do other horrible horrible things.
My current character (level 43 right now) looks like she might get deep enough to encounter some really nasty traps. I was't fully cognizant of the worst traps so I couldn't really vote for them, but now I dread the idea that something might spoil my spear of Oromë or do other horrible horrible things.

Zothiqband -- still an Angband variant.
I had thought about commenting on this when I first posted, but thought I'd just confused the issue. But since you mentioned it (sort of) I will anywayNerdanel wrote:To this date I have been most annoyed by the gender changing traps because they cause permanent effects that are a nightmare to reverse. I like to play a character that is the same sex as myself. It's good for the identification.
My current character (level 43 right now) looks like she might get deep enough to encounter some really nasty traps. I was't fully cognizant of the worst traps so I couldn't really vote for them, but now I dread the idea that something might spoil my spear of Oromë or do other horrible horrible things.

There's a difference, at least sometimes I think, between the trap you hate the most, and the one you find the most irritating or annoying. For example, I hate Scatter Items the most so far, but the one that just plain irritates me the most is Multiplication.
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- Uruivellas
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Have you ever hit a trap of Filling?
I've never actually stepped on this trap and identified it, but I know what it does. When you step on it, it creates a whole lot of traps in a circular radius around you, though not right next to you. So you wander a few squares and then get blasted by a lot of traps at once.
So evil
Like a trap of Multiplication only worse...
Code: Select all
case TRAP_OF_FILLING:
{
s16b nx, ny;
for (nx = x - 8; nx <= x + 8; nx++)
for (ny = y - 8; ny <= y + 8; ny++)
{
if (!in_bounds (ny, nx)) continue;
if (rand_int(distance(ny,nx,y,x)) > 3)
{
place_trap(ny,nx);
}
}
msg_print("The floor vibrates in a strange way.");
ident = FALSE;
break;
}
So evil

Frobozz Node #9432
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- Wyrmic
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- Uruivellas
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- Wyrmic
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Seems that my assumption was wrong then.
The traps were *very* close around my character, though I don't recall exactly whether in a 1-square radius or not.
The traps were *very* close around my character, though I don't recall exactly whether in a 1-square radius or not.
Last edited by Rubinstein on Tue Oct 21, 2003 7:58 pm, edited 1 time in total.