I'm as to whether anyone has ever bought this ability. It seems pretty usless. Flying lets you pass trees, and the later dungeons don't have trees that you can pass. And it costs 7 points. If it cost 2 or 3, it might be worth it, but 7 is too high (for me anyway).
So, ever bought the tree walking ability?
Tree Walking Ability
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Tree Walking Ability
www.carm.org
The severity of the itch is inversely proportional to the ability to reach it.
I didn't use to finish sentences, but now I
The severity of the itch is inversely proportional to the ability to reach it.
I didn't use to finish sentences, but now I
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- Uruivellas
- Posts: 757
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Yep, you can buy abilities by pushing 'N'.
www.carm.org
The severity of the itch is inversely proportional to the ability to reach it.
I didn't use to finish sentences, but now I
The severity of the itch is inversely proportional to the ability to reach it.
I didn't use to finish sentences, but now I
Well, I didn't vote yes or no because I almost always play wood elves, which get Tree Walking intrinsically. The characters I play don't get Nature spells (at least not currently) and I'll be darned if I'll give up a ring slot to flying. (If it turns up on a random piece of armor, that's fine, but.....)
So yes, I find it VERY useful. But I don't buy it
So yes, I find it VERY useful. But I don't buy it

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- Sher'Tul
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it's not worth buying, flight is too easy to get, and usually cheaper, (in mid- and late-game, any amount of cash is usually cheaper than even a few skill points, because there's no cap to the total amount of cash you'l see in your char's lifetime.) but it's still needed for those who have it intrinsically. perhaps it could be made automatic for those classes with access to nature skill...
Those who fight monsters should look to it that they do not become monsters;
When you gaze into the abyss, the abyss gazes also into you.
--Friedrich Nietzsche
When you gaze into the abyss, the abyss gazes also into you.
--Friedrich Nietzsche
you forget all the player (like me) who don't plan their character to beat Mogroth... some characters have extra skillpoints quite early, and might be interested in the ability when going into mirkwood... knowing that they usually die about there and want to be as powerfull as possible here, and not there...
if it's usefull at low level/help newbies get out of the first dungeons, than it's usefull... it's just not usefull for experianced players...
if it's usefull at low level/help newbies get out of the first dungeons, than it's usefull... it's just not usefull for experianced players...
Toome the world is Tome
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- Sher'Tul
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