Player roll call: If T3 were released today, would you play?

Everything about ToME 2.x.x. No spoilers, please

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If a fully completed ToME-3 were released tomorrow, would you play it?

Yes
74
97%
No
2
3%
 
Total votes: 76

Message
Author
teachu2die
Wyrmic
Posts: 217
Joined: Mon Oct 30, 2006 1:47 am

#31 Post by teachu2die »

yeah, been mostly tired of ToME and its mods for a few years...in the last couple years i've taken to playing other rogue-likes and haven't found anything as consistently NEARLY exciting and captivating as ToME... can't wait for 3.0...glad to see there's some activity again...

Wombat
Halfling
Posts: 105
Joined: Thu Nov 09, 2006 5:11 pm
Location: on the outside looking in

#32 Post by Wombat »

I would definitely play T3, especially if some of the new ideas that have been tossed around for the past few years are implemented.

feathin
Reaper
Posts: 1096
Joined: Sat Apr 05, 2003 10:35 am
Location: Chicagoland, IL
Contact:

#33 Post by feathin »

I'd certainly play T3 sometime, and maybe try to grab some time to come back to the forums if there's stuff to talk about. Just busy right now as work's crazy in the summer and I just got married so free gaming time is very rare.

Edit: see, I was just told I have 20 minutes to take a shower, then we gotta eat dinner, and then its off to a concert.
*Child of Feanor*

wolfis
Higher
Posts: 49
Joined: Sun Dec 15, 2002 3:56 pm
Location: Seoul, Korea

#34 Post by wolfis »

Of course we would play it !!!
Oh no not again ...

Phoonzang
Posts: 2
Joined: Sun Sep 03, 2006 5:01 am

#35 Post by Phoonzang »

I would definitely play it, I've been waiting for it for a while.

AnonymousHero
Spiderkin
Posts: 482
Joined: Sat Mar 18, 2006 12:48 pm

#36 Post by AnonymousHero »

Write in option: Put in on a DVCS and watch me play and contribute!

elcugo
Reaper
Posts: 440
Joined: Thu Sep 27, 2007 6:26 am
Location: México
Contact:

#37 Post by elcugo »

AnonymousHero wrote:Write in option: Put in on a DVCS and watch me play and contribute!
I have to second that!
sign: File not found.

Nerdanel
Sher'Tul
Posts: 1461
Joined: Mon Jul 07, 2003 5:22 pm
Location: Finland

#38 Post by Nerdanel »

AnonymousHero wrote:Write in option: Put in on a DVCS and watch me play and contribute!
Well, ToME uses old-fashioned centralized CVS and if you want to get commit rights you'll have to email DarkGod for a permission but otherwise things are just like you'd like to.
Zothiqband -- still an Angband variant.

AnonymousHero
Spiderkin
Posts: 482
Joined: Sat Mar 18, 2006 12:48 pm

#39 Post by AnonymousHero »

I'm never ever again using CVS if I can avoid it in any way. Even the company I work for (which has tended to be conservative about these things) is moving to a DVCS.

I've come to the conclusion that it's simply impossible to explain to someone why DVCS's are so superior for everything from one-person projects to projects with huge numbers of developers, so I can only encourage you to try it.

kbf
Posts: 1
Joined: Tue Aug 04, 2009 4:35 am

#40 Post by kbf »

I'm a long-time casual lurker & player of 2.3.5; definitely would play T3 once it's finished.

Nerdanel
Sher'Tul
Posts: 1461
Joined: Mon Jul 07, 2003 5:22 pm
Location: Finland

#41 Post by Nerdanel »

AnonymousHero wrote:I'm never ever again using CVS if I can avoid it in any way. Even the company I work for (which has tended to be conservative about these things) is moving to a DVCS.

I've come to the conclusion that it's simply impossible to explain to someone why DVCS's are so superior for everything from one-person projects to projects with huge numbers of developers, so I can only encourage you to try it.
Well, I don't really have anything to compare with, but declaring a $CVSROOT environment variable made the commands manageable instead of pure pain. But you probably knew that already.

I would have to start/join a new project to get a taste of DVCS, so it looks like I'm not going to do it in the foreseeable future.

It also helps if you have a text editor that has the unlimited undo feature. It mitigates the problems of version control in the local copy. :)
Zothiqband -- still an Angband variant.

AnonymousHero
Spiderkin
Posts: 482
Joined: Sat Mar 18, 2006 12:48 pm

#42 Post by AnonymousHero »

Try it locally even if you're going to commit to CVS in the end. Even this very limited use of a DVCS deceases the pain of working with CVS immensely since you can keep separate logical changes you make separate from each other.

I'm sure someone has described how to use a DVCS together with a centralized system somewhere out there on the interwebs, so I won't bother expounding here :).

Btw, I started out using a DVCS (Bazaar) this way at work while we were still using CVS and even this was a huge improvement. People were always impressed by my ability to instantly commit logical changes without having to wade through files to pick out individual changes to commit.

elcugo
Reaper
Posts: 440
Joined: Thu Sep 27, 2007 6:26 am
Location: México
Contact:

#43 Post by elcugo »

I have CVS commit access, nevertheless I would love it if ToME was on a better VCS, ideally a DVCS.

I even have some changes that I never got around to committing =/
sign: File not found.

asthmatic_thematic
Higher
Posts: 79
Joined: Tue Aug 19, 2008 7:15 pm

Yes, yes, a thousand times yes.

#44 Post by asthmatic_thematic »

Would play with great, great joy.

Was addicted to TOME 2 for ages--I think it is by far (by *far*) the best rogue variant I've played--and I still check back every month or so to see how T3 is going.

knowbuddyuno
Low Yeek
Posts: 6
Joined: Mon Aug 10, 2009 4:19 pm

#45 Post by knowbuddyuno »

Would definitely play. TOME is my go-to game on my tablet, even now.

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