Aaand it's open again. I fail at decision making.

Basically the issue is that I don't yet have the skills to write an object-oriented roguelike from scratch, so Olympus will be on back burner, probably well into next semester (by which time I will hopefully be familiar enough with data structures and whatnot to get started).
In the mean time TFork will be my spare time effort. I'll work on it when classes allow. Future commits will probably focus on bringing some semblance of balance back to this hideously unbalanced variant, since that is part of the mission statement...
Edit: Or not. It turns out that there's basically no way to make some of the changes to barehand that I want. *sigh*