angband

Everything about ToME 2.x.x. No spoilers, please

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What is your favorite Rogue-Like Game

ToME
28
82%
Angband
1
3%
Hengband
2
6%
Eyangband
1
3%
Zangband
1
3%
Rangband
0
No votes
Slash-em
1
3%
Rogue
0
No votes
Moria
0
No votes
 
Total votes: 34

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Author
FlamingMuffins
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#16 Post by FlamingMuffins »

i have a question, how does one go about editing the game. Does one need to know C. Do you need to have visual studio .NET. Im learning C# and i just want to know how other people are going about editing the files.
Just call me Mr. Jane

pav
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#17 Post by pav »

You don't need Visual Studio and you will not touch C# or C++. ToME, same as all other variants, are written in pure C. You can use any text editor, and any good C compiler. You can also use Visual Studio but be warned, it's very benevolent and it will allow you do stuff which other compilers will not. Alternatives: gcc from Cygwin or Borland C Compiler (commonly referred as bcc).

DarkGod is using xfte (editor) and gcc (compiler) under Linux.
I have a dream. One day, everyone should find Feanor.
Spoil yourself online! Post your characters and watch other's progress.
http://angband.oook.cz

Artemis
Wayist
Posts: 26
Joined: Sat Dec 07, 2002 8:55 am
Location: Belgium

#18 Post by Artemis »

I voted for Zangband, but because i know it good and played it very much (maybe too much). TOME is very new to me, and it looks very, very promising. But I just cast vote yet for a game that I almost dont know. That would be: because they vote, i vote too.

But anyway its a great game, and probably later i vote for it, when i know it better.

It has a lot of cool things like:
- fixed quests (a bit like in Zangband 2.5.0 - it dissapeared in the more recent versions).
- nice skill system
- tactics and movement
- probably a lot of things i didnt try or noticed

Anyway darkgod I'm impressed...

FlamingMuffins
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#19 Post by FlamingMuffins »

i use windows 98 and im downloaded the compiler and the editor ad now im lookin at the files and there doesnt seem to be an .exe to run to start the programs... maybe u can give me a quick crash course? ide be very grateful
Just call me Mr. Jane

pav
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#20 Post by pav »

Which compiler had you downloaded?
I have a dream. One day, everyone should find Feanor.
Spoil yourself online! Post your characters and watch other's progress.
http://angband.oook.cz

FlamingMuffins
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Joined: Sat Nov 02, 2002 9:26 pm
Location: New York

#21 Post by FlamingMuffins »

fte
Just call me Mr. Jane

pav
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#22 Post by pav »

fte? But fte is not compiler, it's an editor.
I have a dream. One day, everyone should find Feanor.
Spoil yourself online! Post your characters and watch other's progress.
http://angband.oook.cz

FlamingMuffins
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Joined: Sat Nov 02, 2002 9:26 pm
Location: New York

#23 Post by FlamingMuffins »

oops i meant gnu..but anyway i got windows xp and visual studio and im learning C# and gettin pretty good at it. i was wondering is it possible to make a rogue like type game in c# or do i have to run it in C.
Just call me Mr. Jane

pav
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#24 Post by pav »

C#? Are you serious? That unholy abomination, bastard crossbreeded C++ with Java, taking worse from both of them? :evil:

If you want to fork Angband and starting new variant, you'll start with C, as currently Angband and all variants are written in C. If you're starting your own roguelike, pick a language of your taste.

If you have Visual Studio, you should be able to make Angband compile in it, and even develop a bit. Just make sure you have some friend with gcc, who is willing to test your changes, because Visual Studio contain many extension and allow many mistakes.
I have a dream. One day, everyone should find Feanor.
Spoil yourself online! Post your characters and watch other's progress.
http://angband.oook.cz

Mar
Posts: 1
Joined: Sun Dec 22, 2002 9:41 pm
Location: Melbourne
Contact:

#25 Post by Mar »

No Nethack in the vote? Thats the game that I got into rogue-likes with. ToME is still better, atleast so far.

wolfis
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Posts: 49
Joined: Sun Dec 15, 2002 3:56 pm
Location: Seoul, Korea

#26 Post by wolfis »

i began with moria on the amiga :) what a discovery it was !
Oh no not again ...

Teber
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#27 Post by Teber »

wolfis wrote:i began with moria on the amiga :) what a discovery it was !
me too. here's another former amigoid...

i then proceeded through angband and zangband to this fantabulous game... used to play pern on the amiga as well.
if everything's coming your way, you're in the wrong lane

FlamingMuffins
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#28 Post by FlamingMuffins »

i cant beleive i forgot nethack. that was one of the games i started out on too. Although not a true rogulike, or maybe it is, i started on Alphaman. thats a funny game...as for the C thing, i have abandoned C# and have moved onto C. i am learning it pretty well and since i was familiar with C# it was easy starting out. There are some things that dont make sense to me though...like allot of the stuff that does the same thing as other stuff. anyway, i really wanna create my own angband variant and i dont know where to start..is there a tutorial site that anyone knows about or can any of u in computer land help me? <:^)
Just call me Mr. Jane

Vagabond
Uruivellas
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Location: London, UK

#29 Post by Vagabond »

And what about ADOM, Omega, Ragnarok? These are also left from the list...
Well, anyway, I still think Tome is the best.
Bond

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