Search found 34 matches
- Thu Oct 20, 2016 3:59 pm
- Forum: Dumb Questions
- Topic: Souls in Undead Drake tree
- Replies: 1
- Views: 1010
Souls in Undead Drake tree
What do souls do in the Undead Drake tree? I have just unlocked this in Orc and started a Cormac wyrmic and learnt the Raze Spell. The description states that it captures 1 soul for every kill, but the character display immediately shows 10/10 souls even before I have moved from the starting positio...
- Tue Mar 08, 2016 9:45 am
- Forum: Dumb Questions
- Topic: [Empire] The Cog
- Replies: 1
- Views: 847
[Empire] The Cog
With the first few characters I tried in the Empire, soon after starting I was given the 'Cog'. Since then I have not seen it. Was this just an "introductory offer"?
- Sat Mar 05, 2016 11:56 am
- Forum: General Discussion
- Topic: Tinker trees in Maj'Eyal?
- Replies: 15
- Views: 10898
Re: Tinker trees in Maj'Eyal?
It could also have been nice to have been able to unlock the new races for playing in the standard campaigns
- Thu Feb 11, 2016 7:45 am
- Forum: General Discussion
- Topic: Auto-update of Ashes of Urh'Rok
- Replies: 1
- Views: 1378
Auto-update of Ashes of Urh'Rok
The announcement stated that this should auto-update to 1.0.5. I see no evidence of this happening. Running V1.4.3, the addons tab lists add-on version 1.0.4, game version 1.2.4, which I am pretty sure is the same as it was previously. This is with both the Linux-64 and source built versions. I do n...
- Mon Jan 11, 2016 7:07 pm
- Forum: General Discussion
- Topic: 1.4 Beta6 testing! GOGOGO!
- Replies: 167
- Views: 288575
Re: 1.4 Beta5 testing! GOGOGO!
This may just be purely coincidental rolls of the the RNG but it seems a little suspicious. Playing 1.4.0b5. Starting a Shalore Archmage and entering the Abashed Expanse the wormhole was on the same island as me. Stabilising it and travelling through it, level 2 also had the wormhole on the same isl...
- Sun Jan 10, 2016 4:05 pm
- Forum: Bugs Archive
- Topic: 1.4.0beta4 - Failure to build awesomium
- Replies: 1
- Views: 1418
1.4.0beta4 - Failure to build awesomium
==== Building te4-web (release) ==== Creating ../obj/Release/te4-web gl_texture_surface.cpp web.cpp ../src/web-awesomium/web.cpp: In function ‘void te4_web_setup(int, char**, char*, void* (*)(), void (*)(void*), void (*)(void*), void (*)(void*), void* (*)(int, int), void (*)(void*), void (*)(void*,...
- Sun Feb 08, 2015 10:13 pm
- Forum: General Discussion
- Topic: Betatest 1.3 ! We need moar souls !
- Replies: 234
- Views: 79289
Re: Betatest 1.3 ! We need moar souls !
Just a minor point. When playing a Doombringer, the "Incinerating Blows" talent is shown as passive but it is given a hotkey (which obviously does nothing when pressed)
- Sun Feb 08, 2015 9:51 pm
- Forum: General Discussion
- Topic: Betatest 1.3 ! We need moar souls !
- Replies: 234
- Views: 79289
Re: Betatest 1.3 ! We need moar souls !
1.3b1 will not terminate. Whether I have addons enabled or disabled, tome 1.3b1 will not terminate when I select to exit game from either the game or main menus. The 'graphic' screen goes completely unresponsive and on the console, messages continue to scroll. I have to press ^C on the console to e...
- Sun Feb 08, 2015 9:40 am
- Forum: General Discussion
- Topic: Betatest 1.3 ! We need moar souls !
- Replies: 234
- Views: 79289
Re: Betatest 1.3 ! We need moar souls !
1.3b1 will not terminate. Whether I have addons enabled or disabled, tome 1.3b1 will not terminate when I select to exit game from either the game or main menus. The 'graphic' screen goes completely unresponsive and on the console, messages continue to scroll. I have to press ^C on the console to ex...
- Sun Nov 09, 2014 2:35 pm
- Forum: Bugs Archive
- Topic: Rod of Recall does not work in "Escape from Reknor" lvl1
- Replies: 3
- Views: 1463
Rod of Recall does not work in "Escape from Reknor" lvl1
Playing a Dwarf Doombringer, I entered Escape from Reknor (from the town) level 3, and worked my way up to level 1. Having completed this, auto-explore takes me to stairs down and says that there is nowhere else to explore. Activating the Rod of Recall just starts its cooldown but does not start the...
- Wed Jun 04, 2014 7:41 pm
- Forum: Bugs Archive
- Topic: Problem with running ToME on Linux
- Replies: 5
- Views: 2677
Re: Problem with running ToME on Linux
Although I get a different error message (the wrong version of libudev), the launcher works fine for me. ./t-engine-launcher Available video driver: x11 Available video driver: dummy LuaVM: Lua 5.1 [DO RESIZE] 700x350 [cURL] Creating cURL thread [BSPatch] Creating BSPatch thread Running lua loader c...
- Sat May 31, 2014 6:48 pm
- Forum: General Discussion
- Topic: Please help: 1.2.0 dev test
- Replies: 230
- Views: 100901
Re: Please help: 1.2.0 dev test
[1.2.0 beta no test number] Stone Warden, vines attacked Escort.
- Mon May 05, 2014 4:33 pm
- Forum: General Discussion
- Topic: Please help: 1.2.0 dev test
- Replies: 230
- Views: 100901
Re: Please help: 1.2.0 dev test
As a Wymic, having activated "Icy Skin". the character sheet does not show anything under "Damage When Hit"
- Mon May 05, 2014 3:12 pm
- Forum: General Discussion
- Topic: Please help: 1.2.0 dev test
- Replies: 230
- Views: 100901
Re: Please help: 1.2.0 dev test
[linux64bit 1.2.0test6] When starting up the following messages are logged [MODULE LOADER] module MD5 41e1b4ba7ee80d6504543b637526dd79 computed in 402 Checking addon tome-addon-dev.teaa :: (as dir) false :: (as teaa) 15 Checking addon tome-items-vault.teaa :: (as dir) false :: (as teaa) 17 Checking ...
- Sun Jan 05, 2014 3:56 pm
- Forum: Metaclass: Warriors
- Topic: Dual Wielding Arcane Blade Guide
- Replies: 40
- Views: 86588
Re: Dual Wielding Arcane Blade Guide
Killing him unlocks the tree for future characters. The one to beat him doesn't get it at all. And even if you have it locked and beat him, it does not unlock the category in the way that makes it useable. According to the 'achievements' display, one of my characters achieved the 'Earth Master' ach...