Search found 14 matches

by Runescrye
Fri Jan 07, 2011 3:57 pm
Forum: Ideas
Topic: Sher'Tul Fortress *SPOILERS*
Replies: 9
Views: 4125

Re: Sher'Tul Fortress *SPOILERS*

Oh nice, thanks. Glad that you also noticed that gain a aquatic breather item is a kind of lottery! :)
Never found one on regular character, tho I did find two on my Infinite Dungeon characters :<
by Runescrye
Fri Jan 07, 2011 3:32 pm
Forum: Ideas
Topic: Runescrye's Repository of Ideas
Replies: 1
Views: 869

Runescrye's Repository of Ideas

Storing here various ideas that come up to me while playing TOME. These are mostly small stuff that I find could improve the game. Will be adding stuff here as I encounter them. UI Ability to rest until teleport/recall finishes. Show your current amount of gold when you are in a store. Should rearra...
by Runescrye
Fri Jan 07, 2011 11:31 am
Forum: Bugs Archive
Topic: One room dungeon
Replies: 5
Views: 1457

One room dungeon

Image

Image speaks for itself. Not a game breaker or anything, but still seems unintended.
by Runescrye
Thu Jan 06, 2011 8:46 pm
Forum: Ideas
Topic: Improve Repulsion: Add shield bashes
Replies: 5
Views: 2097

Re: Improve Repulsion: Add shield bashes

Make it so that if you repulse something into something solid it does damage, increasing with each square the monster didn't move. As in, repulsing monster straight into a wall does most damage, but if it travels 4 steps than smashes into a wall, it does less. Bonus points for making a sort of domin...
by Runescrye
Thu Jan 06, 2011 6:22 pm
Forum: Bugs Archive
Topic: [b18] Incredible slowdown in the Infinite Dungeon
Replies: 2
Views: 963

Re: [b18] Incredible slowdown in the Infinite Dungeon

Reloading a saved game seems to help the issue.

If you die and choose to restart the character, the lag comes back, but solvable with the above methods.
by Runescrye
Tue Jan 04, 2011 7:21 pm
Forum: Bugs Archive
Topic: [b18] Incredible slowdown in the Infinite Dungeon
Replies: 2
Views: 963

[b18] Incredible slowdown in the Infinite Dungeon

Just starting a game in the Infinite Dungeon makes the game slow down to a crawl. From the IRC it seems I am not the only one to encounter that. I had found that simply changing the Graphic Mode (Just the act of changing it, even if you change it to the same graphic mode you already use) makes the l...
by Runescrye
Tue Jan 04, 2011 5:10 pm
Forum: Ideas
Topic: Trollmire changes
Replies: 7
Views: 2317

Re: Trollmire changes

I definatly agree with this, and I would go as far as to say I ABSOLUTELY hate it and I find it "unfun" part of the game I have to brute force through, as navigating through it is such a pain.
by Runescrye
Mon Jan 03, 2011 1:11 am
Forum: Ideas
Topic: Stats That Remove Game-play
Replies: 16
Views: 5372

Stats That Remove Game-play

As a little disclaimer: I do not expect this to actually get implemented, but I still want to write it down to get the design idea out. While this post talk specifically about stun immunity, this can easily apply to most other status ailments. To put it simply, items that give immunity to disabling...
by Runescrye
Sun Nov 28, 2010 7:34 pm
Forum: Bugs Archive
Topic: Sandworms crossing dug holes don't redig
Replies: 15
Views: 4072

Re: Sandworms crossing dug holes don't redig

Recently did it on my berserker with no magic mapping or use of blink. It actually wasn't that hard with some patiance and being picking about which tunnels you go into or not. I agree with the OP that tunnelers should reset timer - Even with being really careful going around there, I was hit once o...
by Runescrye
Sun Nov 28, 2010 7:19 pm
Forum: Bugs Archive
Topic: Massive slowdown
Replies: 95
Views: 44713

Re: Massive slowdown

Tried updating display drivers, doesn't make a difference.

I tried the infinite dungeon, and the game is very, very laggy for me in there, more-so than in the normal module game. Hrm..
by Runescrye
Sat Nov 27, 2010 3:53 pm
Forum: Bugs Archive
Topic: [15b]When entering the unremarkable cave
Replies: 0
Views: 711

[15b]When entering the unremarkable cave

and helping Fillarel against the orc, if you run up and talk to her before you kill the orc, she still talks as if you saved her and you get the new class.
by Runescrye
Fri Nov 26, 2010 4:33 pm
Forum: Bugs Archive
Topic: Massive slowdown
Replies: 95
Views: 44713

Re: Massive slowdown

Permanent. Tried exiting the game and reloading.

Making a new character makes the slowdown stop until the first time I visit the overworld with that character, then they occur regulary again.
by Runescrye
Fri Nov 26, 2010 2:33 pm
Forum: Bugs Archive
Topic: Massive slowdown
Replies: 95
Views: 44713

Re: Massive slowdown

Runescrye: You may get slowdown when switching zones due to the game saving. Does the slowdown continue after the save bar fills? Yeah, I have set the game the game to not save in the background as well and the slowdown still occurs. I've tried disabling some of the graphics options and logging out...
by Runescrye
Fri Nov 26, 2010 12:29 pm
Forum: Bugs Archive
Topic: Massive slowdown
Replies: 95
Views: 44713

Re: Massive slowdown

I am having the slowdown as well. The game seems to play fine until I start exploring the overworld, then there are spikes of slowness pretty much anywhere. Example: Started a new game, started exploring first level of Trollshaws. Everything is working perfect and smooth. I exit to the overworld and...