Search found 78 matches

by Serin
Wed Sep 28, 2005 10:43 pm
Forum: Spoilers
Topic: Possession 401: Barehand vs. Many Hands
Replies: 10
Views: 10064

nice job lord Bucket! taking all that time to find out that info! :D
and yes, mckelly, that should be with a 50 in possession, your hp would be considerably less if you didn't have 50.
by Serin
Tue Sep 27, 2005 5:51 pm
Forum: Spoilers
Topic: Possession 401: Barehand vs. Many Hands
Replies: 10
Views: 10064

well, here is a dump with Ancalagon I don't have one with a GWoP anymore, anyway, he can breathe and summon for massive destruction. Made the game relatively easy really.
by Serin
Sat Sep 24, 2005 4:02 pm
Forum: Spoilers
Topic: Possession 401: Barehand vs. Many Hands
Replies: 10
Views: 10064

as a possessor, go for the hands, if you were a lore-master I would go for the bare-handed GWoP, only because it can get you ancalagon, who is even more powerful! but if you're a possessor, stick with weaponmastery.
by Serin
Fri Apr 15, 2005 8:29 pm
Forum: General Discussion
Topic: "Troubles of Middle Earth" or "Tales"...
Replies: 24
Views: 21479

well, considering one must do things in the game that are done in the books, I voted for tales.
by Serin
Fri Apr 08, 2005 6:55 pm
Forum: General Discussion
Topic: GNS Theory in regards to ToME
Replies: 14
Views: 16843

I am a 100% simulationist when it comes to real role-playing... I could care less about stats, numbers, rankings, etc. in role-playing (in fact, I have created my own table to game and have been tweaking it for 10 years now so that it is it's own type of game.) However, since every single video game...
by Serin
Sun Jan 23, 2005 4:34 pm
Forum: Spoilers
Topic: How to Melee Nazgul
Replies: 10
Views: 8621

I just make sure I have some randarts, then go after them. Depending on the type of character I am playing, depends on what I use.
by Serin
Fri Oct 15, 2004 2:44 am
Forum: General Discussion
Topic: How do YOU pronounce this?
Replies: 20
Views: 16477

LOL :lol: :lol: :lol: I used to just pronounce it greater identify; like zasvid and ekolis and Elliott, from now on I will hear this unreal tournament anouncer saying it in my head, thanks, I needed that! :lol:
by Serin
Tue Aug 03, 2004 3:37 pm
Forum: General Discussion
Topic: How many times have You won
Replies: 22
Views: 17228

Maylith wrote:Well, MP did say he/she was re-doing the poll. :)
:oops: perhaps I should read the whole post first... :oops:
/me hangs head and bah's like a sheep.
by Serin
Tue Aug 03, 2004 2:34 pm
Forum: General Discussion
Topic: How many times have You won
Replies: 22
Views: 17228

sound like thispoll. :wink:
by Serin
Sun Aug 01, 2004 11:39 pm
Forum: Ideas
Topic: New Subclass: Reaper
Replies: 17
Views: 73806

There are 2 classes that I believe are in need of a few subclasses, the one that has been touched on by this interesting idea, and the archer class. one question, I don't understand why the reaper would need access to the temporal school, I can see the necromancy (from abut 10 miles off) and underst...
by Serin
Fri Jul 30, 2004 6:07 pm
Forum: Ideas
Topic: Casting Time!
Replies: 27
Views: 82396

[quote=tabris]* Books - Damnit, I don't want to spend hundreds of dolars in a single game. I mean, okay, it's nice to have variety, but gesh, too pricey. The quality is good, yes, but we don't need that quality for rpgs, it's not a magical tome with gold trimming. [/quote] I wholeheartedly agree!!! ...
by Serin
Fri Jul 30, 2004 12:41 am
Forum: Ideas
Topic: Casting Time!
Replies: 27
Views: 82396

I have been silent on this subject until now. I love the way that the spell system works in ToME. I am a huge fan of D&D but one thing I never really liked was the optional initiative system, simple initiative was great for me, sort of reminded me of turn based RPG's..... :D There are some reall...
by Serin
Sat Jul 17, 2004 4:56 pm
Forum: Spoilers
Topic: Bounty quests... and dragons
Replies: 9
Views: 8287

Buy the monster info from the beastmaster. :) It can be costly if you don't know the correct char for that monster, but will give you the needed infos. First, AFAIK, there is a bug in the game that allows you to research *every* monster if you don't hit the escape key after researching it, but you ...
by Serin
Thu Jun 17, 2004 11:20 pm
Forum: Ideas
Topic: The New and improved Sentience
Replies: 25
Views: 89688

If I understand correctly, Crim is avoiding using any specific names in order to keep this non-spoily. The 3 for the elves, the one to rule them all.
Fuse them all together and you create an uber-powerful ring that would be able to recurse itself and have those nasty curses remain.
by Serin
Wed Jun 16, 2004 7:36 pm
Forum: Ideas
Topic: The New and improved Sentience
Replies: 25
Views: 89688

very interesting concept crim, the sentient armor (I agree with substatic, that the only way to do this is to divide xp between the armor and the character.) I voted no, because there are older versions of the game where you could "build" a weapons power so high that you could kill Morgoth...