Search found 4 matches

by paracoon
Mon Aug 29, 2005 7:45 pm
Forum: General Discussion
Topic: Wall Symbol Poll
Replies: 9
Views: 7859

Use the % command. Change the features you want, and then select the "Dump feature attr/chars". It will default to a file called user-win.prf which gets saved in the lib/user directory. The game will use this file when starting up from then on.
by paracoon
Fri Aug 26, 2005 1:37 pm
Forum: General Discussion
Topic: Wall Symbol Poll
Replies: 9
Views: 7859

I use the option which allows you to change the character used for terrain features extensively. Basically, anything I can't see through (walls, trees, etc) uses some colour solid block (I use grey for granite walls, brown for hills, green/dark green for trees, cyan for perma-walls). Anything I can ...
by paracoon
Wed May 04, 2005 2:45 pm
Forum: General Discussion
Topic: Character death mourning periods
Replies: 15
Views: 14553

I start a new one right away because I love starting new characters. A lot of my high level characters sort of get left in limbo as I become bored of them. And I always play completely random characters, so it's always fun to see what bizarre thing the game comes up for me next.
by paracoon
Fri Apr 09, 2004 3:45 pm
Forum: Ideas
Topic: Macro/Command improvement with '@ to select by name'
Replies: 12
Views: 68163

darkgod wrote:The RL keyset must die.
:shock: :shock: Ack! No! Please no! I've grown so used to the RL keyset since the days of UMoria 14 years ago... I tried to use the keypad once... it was awful... awful, oh, the hand-cramping...