Search found 4 matches

by Βλαντ
Mon Mar 09, 2026 8:18 pm
Forum: Development
Topic: Android port/branch
Replies: 11
Views: 51745

Re: Android port/branch

As my previous example, the current one is not related to Android, pointless, almost unplayable in the current state, but still possible to run.
by Βλαντ
Thu Mar 05, 2026 6:07 pm
Forum: Development
Topic: Android port/branch
Replies: 11
Views: 51745

Re: Android port/branch

I know our thread is about Android development, but I still think it makes sense to share it too.

Still have many rendring issues, need to fix the other things and user Metal for rendering.

Video from iOS build: https://youtu.be/wTN9ZoDeuIU

Screenshots from the iOS simulator
by Βλαντ
Wed Mar 04, 2026 11:09 am
Forum: Development
Topic: Android port/branch
Replies: 11
Views: 51745

Re: Android port/branch

Migration from SDL2 to SDL3
- OK
Migration from OpenGL 1 to OpenGL 3
- OSX app - OK
- Android OpenGL ES 3 - OK
Lua migration to 5.5
- FAILED, too many issues and changes required

Video from Android build: https://youtu.be/aLNjVN70-k0

Screenshots from the Android build are attached.
by Βλαντ
Thu Feb 26, 2026 8:39 am
Forum: Development
Topic: Android port/branch
Replies: 11
Views: 51745

Re: Android port/branch

Hey there. I know that thread is almost dead, so I want to bring a breath of fresh air here. I love the game, and I also had an idea to port it to mobile devices about 5 years ago, but I never had time to play with it. Right now, this is a pet project that may never be completed, as I use it to vali...