Search found 4 matches
- Mon Mar 09, 2026 8:18 pm
- Forum: Development
- Topic: Android port/branch
- Replies: 11
- Views: 51745
Re: Android port/branch
As my previous example, the current one is not related to Android, pointless, almost unplayable in the current state, but still possible to run.
- Thu Mar 05, 2026 6:07 pm
- Forum: Development
- Topic: Android port/branch
- Replies: 11
- Views: 51745
Re: Android port/branch
I know our thread is about Android development, but I still think it makes sense to share it too.
Still have many rendring issues, need to fix the other things and user Metal for rendering.
Video from iOS build: https://youtu.be/wTN9ZoDeuIU
Screenshots from the iOS simulator
Still have many rendring issues, need to fix the other things and user Metal for rendering.
Video from iOS build: https://youtu.be/wTN9ZoDeuIU
Screenshots from the iOS simulator
- Wed Mar 04, 2026 11:09 am
- Forum: Development
- Topic: Android port/branch
- Replies: 11
- Views: 51745
Re: Android port/branch
Migration from SDL2 to SDL3
- OK
Migration from OpenGL 1 to OpenGL 3
- OSX app - OK
- Android OpenGL ES 3 - OK
Lua migration to 5.5
- FAILED, too many issues and changes required
Video from Android build: https://youtu.be/aLNjVN70-k0
Screenshots from the Android build are attached.
- OK
Migration from OpenGL 1 to OpenGL 3
- OSX app - OK
- Android OpenGL ES 3 - OK
Lua migration to 5.5
- FAILED, too many issues and changes required
Video from Android build: https://youtu.be/aLNjVN70-k0
Screenshots from the Android build are attached.
- Thu Feb 26, 2026 8:39 am
- Forum: Development
- Topic: Android port/branch
- Replies: 11
- Views: 51745
Re: Android port/branch
Hey there. I know that thread is almost dead, so I want to bring a breath of fresh air here. I love the game, and I also had an idea to port it to mobile devices about 5 years ago, but I never had time to play with it. Right now, this is a pet project that may never be completed, as I use it to vali...