Search found 734 matches
- Fri Feb 05, 2021 4:28 am
- Forum: Dumb Questions
- Topic: Drowned with air
- Replies: 4
- Views: 4063
Re: Drowned with air
That is very hard to decipher without the game log showing what actually happened.
- Thu Jan 14, 2021 4:15 am
- Forum: General Discussion
- Topic: Advice on playing
- Replies: 6
- Views: 6279
Re: Advice on playing
That was a good read as the real life issues described above ft me very well. Years went past and I'm now past that rut myself and can return to the game again. I was away for quite a long time. There's LOADS of stuff and game intricacies you will have to learn through trial and error. Don't even re...
- Fri Aug 14, 2020 7:33 am
- Forum: Development
- Topic: Android port/branch
- Replies: 6
- Views: 16884
Re: Android port/branch
Hey hey hey!
Just hopping in to ask if Android port is still in the thoughts for the game's future.
Just hopping in to ask if Android port is still in the thoughts for the game's future.
- Wed Oct 09, 2019 5:57 am
- Forum: Development
- Topic: Android port/branch
- Replies: 6
- Views: 16884
Re: Android port/branch
Is it too soon to bump this thread?
Sadly I've gotten rid of my household PC so I haven't been able to play any. I may have to buy a cheap PC just to get my Tome fix.
Sadly I've gotten rid of my household PC so I haven't been able to play any. I may have to buy a cheap PC just to get my Tome fix.
- Fri Mar 17, 2017 4:28 am
- Forum: Development
- Topic: Android port/branch
- Replies: 6
- Views: 16884
Re: Android port/branch
I will be the hype train conductor when and if it does. I can already imagine how it will stick to number one spot for months on end.
Just put a price tag on it and move to bahamas or whatever.
Just put a price tag on it and move to bahamas or whatever.

- Wed Nov 11, 2015 9:19 am
- Forum: Dumb Questions
- Topic: Why do I suck at this game?
- Replies: 26
- Views: 12544
Re: Why do I suck at this game?
Don't sweat over autoexplore. I do that every game, all the time.
- Mon Nov 09, 2015 5:22 am
- Forum: Ideas
- Topic: UI alert when you can assign a prodigy
- Replies: 6
- Views: 4190
Re: UI alert when you can assign a prodigy
A reminder wouldn't hurt. The only thing reminding you about it is a faint glow on the Prodigies button.
- Sun Nov 08, 2015 7:19 pm
- Forum: Dumb Questions
- Topic: Tome version 1.4.0 and orc campaign?
- Replies: 11
- Views: 5595
Re: Tome version 1.4.0 and orc campaign?
The ritches will make you want to puke
- Sun Nov 08, 2015 8:12 am
- Forum: Character Reports
- Topic: Finally beat normal mode
- Replies: 7
- Views: 5177
Finally beat normal mode
Took me a few years to finally beat the game's normal mode. http://te4.org/user/62644/wins That consists of 39 total wins of which one is on NM difficulty and the rest on Normal. There's one or two Roguelike wins I think and the rest are on Adventurer mode, though some of them with no deaths. I pref...
- Sun Nov 08, 2015 7:39 am
- Forum: Character Reports
- Topic: [1.3.1] First Bikini win: Cornac Paradox Mage
- Replies: 6
- Views: 4835
Re: [1.3.1] First Bikini win: Cornac Paradox Mage
Grats! Bikini/Mankini is where it's at. Now if you're still missing the Mankini achievement do it with a melee class, like Cursed, Brawler or Berserker. :) This was because of the massive difficulty spike from the 1.3 Aeryn nerf which changed Aeryn from a useful and persistent distraction into a pin...
- Sun Nov 08, 2015 7:36 am
- Forum: Ideas
- Topic: Special bonuses for reaching some stat number
- Replies: 3
- Views: 2484
Re: Special bonuses for reaching some stat number
Don't know how much that would sway the game balance, but in theory that is an interesting incentive for players to stack and keep stacked certain stats instead of just occasionally buffing them with items to reach prodigy/talent requirements.
- Tue Nov 03, 2015 8:47 pm
- Forum: Metaclass: Mages
- Topic: Lichdom and You: The Fundamentals of the Art
- Replies: 14
- Views: 33002
Re: Lichdom and You: The Fundamentals of the Art
I know that. Does everyone? How should a first time Necromancer player know these things? Even if he knew why should he have to resort to such menageries?
- Tue Nov 03, 2015 6:05 pm
- Forum: Metaclass: Mages
- Topic: Lichdom and You: The Fundamentals of the Art
- Replies: 14
- Views: 33002
Re: Lichdom and You: The Fundamentals of the Art
Problem got solved by starting new char. Still, I feel that Ungrol could notice if a player is a Necromancer and give a subtle hint about the heart when acquiring the quest. This way all the Necros could get the heart as it's useful for non-lich Necros as well and getting it on each played Necro it ...
- Tue Nov 03, 2015 6:45 am
- Forum: Metaclass: Mages
- Topic: Lichdom and You: The Fundamentals of the Art
- Replies: 14
- Views: 33002
Re: Lichdom and You: The Fundamentals of the Art
How does post count account to file diving?
I'm more used to playing the game than cheating with game files.
If post count matters any then my defense is that most of my posts come from the times of ToME2 which was a bit different game.
I'm more used to playing the game than cheating with game files.
If post count matters any then my defense is that most of my posts come from the times of ToME2 which was a bit different game.
- Mon Nov 02, 2015 9:11 pm
- Forum: Metaclass: Mages
- Topic: Lichdom and You: The Fundamentals of the Art
- Replies: 14
- Views: 33002
Re: Lichdom and You: The Fundamentals of the Art
I went through some old Necro saves I had and those who didn't spec the tree at all and had completed the graveyard had the quest exactly the same as non-necros. For this guy here I had the tree specced but don't remember activating Blurred Mortality before Celia (I did later though when fighting Ur...