Search found 11 matches

by Chryana
Mon Sep 23, 2013 9:58 pm
Forum: General Discussion
Topic: ToME 2 maintenance
Replies: 325
Views: 421046

Re: ToME 2 maintenance

I confirm (a little late) that it worked for me. Thank you very much for the instructions to build on Windows.
by Chryana
Fri Jul 15, 2011 10:31 am
Forum: Bugs Archive
Topic: [b29] starting te4 maxes cpu, does nothing else
Replies: 12
Views: 2402

Re: [b29] starting te4 maxes cpu, does nothing else

That option really slimmed down the size of the executable! And it works! Thank you.
by Chryana
Fri Jul 15, 2011 5:43 am
Forum: Bugs Archive
Topic: [b29] starting te4 maxes cpu, does nothing else
Replies: 12
Views: 2402

Re: [b29] starting te4 maxes cpu, does nothing else

I managed to compile it, but my build gives the same error messages. :( In premake4.lua, I set in the build options for the debug build "-mno-sse2", but it makes no change to the te4_log file, although the executable size changed slightly. I must be doing something wrong...
by Chryana
Fri Jul 15, 2011 3:38 am
Forum: Bugs Archive
Topic: [b29] starting te4 maxes cpu, does nothing else
Replies: 12
Views: 2402

Re: [b29] starting te4 maxes cpu, does nothing else

That's really nice of you... Thank you very much. I'll start looking for a new computer... Maybe I can find one if I look hard enough on garbage collection day. :( Since no one else has reported any issue, I'll try to compile it to avoid wasting your time just to please one person.
by Chryana
Thu Jul 14, 2011 8:34 pm
Forum: Bugs Archive
Topic: [b29] starting te4 maxes cpu, does nothing else
Replies: 12
Views: 2402

Re: [b29] starting te4 maxes cpu, does nothing else

This should be useful... This is the content of the file te4_log.txt [CPU] Detected 1 CPUs OpenAL device available: DirectSound Default (default DirectSound Default) OpenAL device available: WaveOut Default (default DirectSound Default) OpenAL device available: No Output (default DirectSound Default...
by Chryana
Thu Jul 14, 2011 10:35 am
Forum: Bugs Archive
Topic: [b29] starting te4 maxes cpu, does nothing else
Replies: 12
Views: 2402

Re: [b29] starting te4 maxes cpu, does nothing else

Resizing does not help in my case. Minimizing t-engine to the taskbar instantly brings the memory usage to 2 MiB. I also tried deleting the folder "C:\Documents and Settings\%username%\T-Engine", which did not help. The folder is not rebuilt when I start the program.
by Chryana
Thu Jul 14, 2011 3:51 am
Forum: Bugs Archive
Topic: [b29] starting te4 maxes cpu, does nothing else
Replies: 12
Views: 2402

[b29] starting te4 maxes cpu, does nothing else

Hello and first, thanks for making such a great game. I have been playing beta 28 quite a bit recently. I downloaded today beta 29, but it seems it will simply not work on my computer. The process t-engine.exe takes all the CPU cycles it can get when it is started, and memory usage is stays around 2...
by Chryana
Tue May 17, 2011 1:40 am
Forum: General Discussion
Topic: ToME 2 maintenance
Replies: 325
Views: 421046

Re: ToME 2 maintenance

Right after posting my comment I realized I ran cmake . from within the src directory instead of the root directory tome2. :( After correcting this, I can get it to compile, as long as SDL support is disabled. My apologies.
by Chryana
Tue May 17, 2011 1:24 am
Forum: General Discussion
Topic: ToME 2 maintenance
Replies: 325
Views: 421046

Re: ToME 2 maintenance

Hi. First off, I would like to thank you for pursuing the maintenance of tome 2. It is still a fun game. I am contacting you because I've had troubles running the current head version (b35abe4978f83bee7eebdcce7df4228503086ed4). I run Debian testing, and I have installed all the packages required to ...
by Chryana
Thu Jan 20, 2011 6:57 pm
Forum: General Discussion
Topic: what happened to the wiki?
Replies: 15
Views: 11186

Re: what happened to the wiki?

I wouldn't mind porting a few web pages from the web archive to the wiki, but all I get when I try to access the Tome 2 part of the wiki is "access denied".
by Chryana
Sun Apr 11, 2010 7:22 am
Forum: General Discussion
Topic: Request for changes to "The Variant Maintainer" unique
Replies: 3
Views: 2698

Request for changes to "The Variant Maintainer" unique

Hi. I've been playing tome 2 on and off for a few years now, and I would like to suggest a small change to the monsters list. I like to play with all the monsters enabled (I've actually made a small patch to the game to enable zangband and cthangband monsters), and I find The Variant Maintainer http...