Search found 5 matches
- Mon Sep 20, 2021 11:06 pm
- Forum: Ideas
- Topic: A dungeon core class
- Replies: 8
- Views: 11030
Re: A dungeon core class
similar as Dreadfell would be great where you can build more and more Floors and Minions and after a while adventurers come and try to kill you haha. like the undead Adventurers in Dreadfell who you encounter inside who stole the thingamabob from the Orks That is the idea but also with options to c...
- Thu Sep 16, 2021 1:45 pm
- Forum: Ideas
- Topic: A dungeon core class
- Replies: 8
- Views: 11030
Re: A dungeon core class
Hmmm for tome lorewise three creature types are seemingly found in all zones Animals/insects humanoids (Like bandits and warriors) Oozes/slimes Then for advanced minions you have Demons Horrors Undead Elementals and advanced version of the simple one probably(but that might be too much lol) Thanks ...
- Fri Sep 10, 2021 9:03 pm
- Forum: Ideas
- Topic: A dungeon core class
- Replies: 8
- Views: 11030
- Fri Sep 10, 2021 1:17 pm
- Forum: Ideas
- Topic: A dungeon core class
- Replies: 8
- Views: 11030
Re: A dungeon core class
That is the idea only the generic minion types would be of different themes and any advanced minion or item would require you to have killed and absorbed them
- Mon Sep 06, 2021 12:48 am
- Forum: Ideas
- Topic: A dungeon core class
- Replies: 8
- Views: 11030
A dungeon core class
As said above a class where you start as a dungeon core with different dungeon theme talents to choose from and can learn to create items or creatures using a unique resource called dungeon essence but only after killing said creature or absorbing the item in question you would be given a unique sta...