What type of critical chance is used by weapon-based talent that is also spell/steamtech/mind power (such as "draining assault", "spinal break" etc)?
More specifically, what type of crit do "mutated hand" and tentacle-based talents use?
Search found 7 matches
- Fri Oct 29, 2021 8:29 am
- Forum: Dumb Questions
- Topic: Question about types of crits
- Replies: 1
- Views: 1318
- Sat Mar 27, 2021 3:47 pm
- Forum: Bugs Archive
- Topic: [1.7.2 Embers 1.1.8] drowning AAA
- Replies: 1
- Views: 5575
[1.7.2 Embers 1.1.8] drowning AAA
AAA can drown in the Dominion Port sewers. Well, it seems to be well-known fact, there is even a old post about it.
http://forums.te4.org/viewtopic.php?f=42&t=46192
So maybe my post is redundant. But maybe not.
Btw, is there a mod that changes this?
http://forums.te4.org/viewtopic.php?f=42&t=46192
So maybe my post is redundant. But maybe not.
Btw, is there a mod that changes this?
- Thu Mar 18, 2021 6:02 pm
- Forum: Bugs Archive
- Topic: [1.7.2] Doubled bonus on Limmir's amulet - bug or feature?
- Replies: 2
- Views: 832
Re: [1.7.2] Doubled bonus on Limmir's amulet - bug or featur
Limnir's uses 2 gems of your choice + random 3rd gem. Most likely it rolled the same gem twice. I didn't know about third random gem. Yes, I think this is the case. I was confused by the fact that the first three amulets Limmir made for me were with a duplicate bonus. But now, after checking this a...
- Wed Mar 17, 2021 8:22 pm
- Forum: Bugs Archive
- Topic: [1.7.2] Doubled bonus on Limmir's amulet - bug or feature?
- Replies: 2
- Views: 832
[1.7.2] Doubled bonus on Limmir's amulet - bug or feature?
For Limmir's amulet, the bonus from first gem is doubled, the bonus from second is standard specified. Checked this for diamond/fire opal and fire opal/diamond combination. Does it work as intended?
- Thu Mar 11, 2021 3:14 pm
- Forum: Bugs Archive
- Topic: [1.7.2] Some more bugs
- Replies: 2
- Views: 928
Re: [1.7.2] Some more bugs
The Wyrmic / Writhing One (and even Defilers with Warithform) can be knocked back into walls is not a bug. Perhaps this is not a bug from a technical point of view. But it creates a discrepancy between expected and observed and thus can potentially harm the immersion, at least temporarily. Except i...
- Mon Mar 08, 2021 8:40 pm
- Forum: Bugs Archive
- Topic: [1.7.2] Some more bugs
- Replies: 2
- Views: 928
[1.7.2] Some more bugs
I unlocked the transmogrification chest on normal difficulty. The first character on Nightmare difficulty received a second chest after killing Bill. Wyrmic under effect "burrow" can be knockbacked through a wall, but not any type. Snaproot could not throw him through the trees in the old ...
- Mon Feb 01, 2021 4:40 pm
- Forum: Bugs Archive
- Topic: [1.7.2] Some bugs
- Replies: 0
- Views: 1250
[1.7.2] Some bugs
Hope my "google translate english" is understandable enough. While fighting a unique banshee in Dreadfell, I somehow got a permanent "Lobotomized (Confusion)" debuff. Shatter afflictions rune is activatable, but the effect does not disappear. What can be done about it? Few other ...