Search found 75 matches

by Pyros
Sat Jan 02, 2021 1:17 pm
Forum: Ideas
Topic: A few UI suggestions
Replies: 2
Views: 2480

Re: A few UI suggestions

First is the tooltips of monsters. Too often, they're too big to fit on the screen, and the scrolling down thing takes forever. I'd like a button to instantly scroll, or an option to set the scrolling delay or something of the sort. [sound F/X: source diving] …Interesting. Apparently you're suppose...
by Pyros
Sat Jan 02, 2021 1:00 pm
Forum: Bugs Archive
Topic: [1.7.2] Spell Feedback from own demon
Replies: 2
Views: 1620

Re: [1.7.2] Spell Feedback from own demon

Overkill also hurts escorts so I think this is working as intended. It's not even the most egregious example of AOE hurting your own summons, see Stonewarden. I feel that if this is to be changed it's not going to be to address Demo by itself, but all the older classes whose AOE hurt allies. The ex...
by Pyros
Wed Dec 30, 2020 10:05 am
Forum: Ideas
Topic: A few UI suggestions
Replies: 2
Views: 2480

A few UI suggestions

Small stuff that bothered me after playing a bunch so figured I'd make a suggestion post. First is the tooltips of monsters. Too often, they're too big to fit on the screen, and the scrolling down thing takes forever. I'd like a button to instantly scroll, or an option to set the scrolling delay or ...
by Pyros
Fri Dec 18, 2020 8:35 am
Forum: General Discussion
Topic: Tips on surviving the Maggot?
Replies: 3
Views: 3256

Re: Tips on surviving the Maggot?

Some classes can do it right away. Partly RNG dependant if you get some gear upgrades on the way or not. The boss doesn't really heal much so guerilla warfare style combat can work too(attack a few turns, then run away, make sure you can remove bone grab though and you'd want a better tool than the ...
by Pyros
Sun Dec 13, 2020 12:36 pm
Forum: Dumb Questions
Topic: 1.7 question (escorts)
Replies: 1
Views: 1950

Re: 1.7 question (escorts)

RNG, I get them some chars, don't get them others, same as before.
by Pyros
Sat Dec 12, 2020 2:49 am
Forum: Bugs Archive
Topic: [1.7.2] Arcane items working with antimagic from inventory
Replies: 2
Views: 1435

Re: [1.7.2] Arcane items working with antimagic from invento

this probably means that swift hands will allow you to use items like zemykks' hourglass and morrigor if you're antimagic though, in the latter case, you'd need to use it to get an talent first No it doesn't, Swift Hands uses different code, or at least double checks for antimagic. First you can't ...
by Pyros
Fri Dec 11, 2020 12:55 am
Forum: Bugs Archive
Topic: [1.7.2] Arcane items working with antimagic from inventory
Replies: 2
Views: 1435

[1.7.2] Arcane items working with antimagic from inventory

Title was too short to fully explain what I mean, but basically when antimagic, you can use arcane items that are useable from inventory with this bug, even though you can't normally. I'm talking about items like Burning Star, Rod of Entropy and Gwai's Burninator(might be some others but that's the ...
by Pyros
Tue Dec 08, 2020 5:39 am
Forum: Bugs Archive
Topic: [1.7.2] Craftsman's Eye blindfight bonus doesn't work
Replies: 0
Views: 1091

[1.7.2] Craftsman's Eye blindfight bonus doesn't work

In the Blacksmith tinker category, Craftsman's Eye says it should provide the blindfight bonus(no penalty against invis/stealth enemies) at rank 5. However checking the code, there's not a single mention of this(unlike the other 2 which do provide the size and fireburn immunity), and after some test...
by Pyros
Thu Dec 03, 2020 11:24 pm
Forum: Dumb Questions
Topic: Trying to understand summoner and equilibrium
Replies: 3
Views: 1869

Re: Trying to understand summoner and equilibrium

I'm not really sure what you are seeing here, as Meditation decreases Equilibrium and summoning increases Equilibrium. Equilibrium is a negate resource, in that its perfect state is 0, and using it causes it to increase. Increased Equilibrium indicates that you are straining your connection with Na...
by Pyros
Tue Dec 01, 2020 5:45 pm
Forum: Bugs Archive
Topic: [1.7.2] Accelerate has mismatched radius
Replies: 1
Views: 822

Re: [1.7.2] Accelerate has mismatched radius

trungaczne wrote:Cultist of Entropy's accelerate ability has 7 radius in the description but doesn't affect creatures outside of 2-3 range
The code says it's radius 4, so yeah seems the tooltip wasn't updated at some point.
by Pyros
Tue Dec 01, 2020 5:41 pm
Forum: Bugs Archive
Topic: [1.7.2] Abyssal shield and logs
Replies: 3
Views: 1355

Re: [1.7.2] Abyssal shield and logs

Technically it's the ashes of urok dlc and too be fair, not sure if it can be considered as a bug. But here it goes: * From the talent description, it seems Abyssal shield should act as flat damage reduction (?) * The damage reduction does not appear in the game log * Vim is being drained upon taki...
by Pyros
Mon Nov 30, 2020 7:39 pm
Forum: Bugs Archive
Topic: [1.7.2] Adept doesn't update passives when it's picked up
Replies: 4
Views: 10767

[1.7.2] Adept doesn't update passives when it's picked up

Ok so this is a pretty annoying bug but basically when you pick up Adept, it doesn't update passives. Any scaling part in a passive that increases with talent level will only be updated if you assign or remove a point from it after taking adept(there's some that I think work properly but I assume it...
by Pyros
Mon Nov 30, 2020 4:19 pm
Forum: Dumb Questions
Topic: Item Vault not spawning
Replies: 2
Views: 1747

Re: Item Vault not spawning

The last two chars I've played didn't have the Item Vault Room spawn. Both chars where Addon classes. It just takes a very long time for me to reach the Sher'Tul Fortress on my slow Pc, so it's a pain to roll another char to test which addon is at fault. I was hoping that someone could have a look ...
by Pyros
Fri Nov 27, 2020 3:38 pm
Forum: Ideas
Topic: legacy of the naloren only sucks because its hard to get
Replies: 7
Views: 7610

Re: legacy of the naloren only sucks because its hard to get

are you aware that taking the prodigy, with or without a warrior escort, lets you get base level 10 exotic mastery by level 50? with 1.3 base mastery and the trident, thats 1.6 mastery, which means level 16 exotic mastery at level 50 and thats really good the main draw of the prodigy isn't the weap...
by Pyros
Fri Nov 27, 2020 2:29 pm
Forum: Bugs Archive
Topic: Demonologist bugged talent Doom Concordat
Replies: 1
Views: 1799

Re: Demonologist bugged talent Doom Concordat

Doom Concordat doesn't seem to heal demon seeds once you hit lvl 50. At least I think that's the case when I noticed none of my seeds were reviving It only rezes seeds that are not equipped currently, it'll be fixed next patch, until then you just unequip a seed and kill something to rez it, then y...