Search found 69 matches

by trungaczne
Sun May 22, 2022 11:50 pm
Forum: Character Reports
Topic: Just layer your defense bro
Replies: 3
Views: 8027

Just layer your defense bro

Here's some random mook in the last dungeon in the orc campaign hitting me for >1700 damage in one turn after 70% phys res and trained reaction.

90% crit chance, 252% crit multiplier, 70% phys pen. This is a mal'eyal campaign end game PC on a mob.

https://imgur.com/a/yEBGVFX
by trungaczne
Sat Jan 01, 2022 3:46 am
Forum: Bugs
Topic: [1.7.4] Krimbul lvl 2 staircase considered entrance
Replies: 0
Views: 5252

[1.7.4] Krimbul lvl 2 staircase considered entrance

Normally you can exit a non-entrance area to the previous one even if you have some status effects such as burning. However, Krimbul lvl 2 for whatever reason is considered an entrance and complains that you're exiting to "the wild" when you have such statuses on. It shouldn't be like this...
by trungaczne
Tue Aug 31, 2021 12:19 pm
Forum: Bugs Archive
Topic: [1.7.4] Link of Pain can kill AAD
Replies: 1
Views: 5591

[1.7.4] Link of Pain can kill AAD

When AAD is the receiver of damage it can die even though it's immune to damage

Just mentioning this since I saw viewtopic.php?f=69&t=52556
by trungaczne
Mon Aug 30, 2021 10:24 pm
Forum: Bugs Archive
Topic: [1.7.4] Shattered Remains bleed ignores cut immunity
Replies: 1
Views: 5901

[1.7.4] Shattered Remains bleed ignores cut immunity

Right now it checks "bleed" immunity, which doesn't exist. It can bleed enemies immune to cut such as skeletons.
by trungaczne
Mon Aug 30, 2021 10:03 pm
Forum: Bugs
Topic: [1.7.4] Boneyard resurrect pet chance is 100%
Replies: 0
Views: 2304

[1.7.4] Boneyard resurrect pet chance is 100%

The getResurrect parameter is unused so it always res a pet (should be based on this param instead)
https://git.net-core.org/tome/t-engine4 ... on.lua#L37
by trungaczne
Sun Jul 25, 2021 7:54 pm
Forum: Bugs
Topic: [1.7.4] Missing source causing meteoric crash/AAD not working with some talents
Replies: 0
Views: 8596

[1.7.4] Missing source causing meteoric crash/AAD not working with some talents

The following talents should trigger the above prodigies but don't because (according to Tradewind_Rider) they are missing the source `talent = t`. This doesn't cover all the classes, but the list should be exhaustive within those classes. Talents not mentioned have been tested to work. Temporal War...
by trungaczne
Sun Jul 04, 2021 2:29 pm
Forum: Bugs Archive
Topic: [1.7.4] Infestation description
Replies: 2
Views: 5441

Re: [1.7.4] Infestation description

Uh, this is a mistake from myself reading the code, ignore this "bug". It works fine.
by trungaczne
Sat Jul 03, 2021 2:45 pm
Forum: Bugs Archive
Topic: [1.7.4] Infestation description
Replies: 2
Views: 5441

[1.7.4] Infestation description

Infestation can only proc once per turn, both for the damage reduction and the worm spawning. This isn't mentioned in the description.
by trungaczne
Fri Jul 02, 2021 1:09 pm
Forum: Bugs
Topic: [1.7.4] Dread's Mechanical arms description
Replies: 0
Views: 926

[1.7.4] Dread's Mechanical arms description

It specifies "with a mindstar attack" but this should be "with an offhand mindstar attack", as it doesn't use the mainhand if there's one. Just for more clarity as getting this on wanderer can cause confusion.
by trungaczne
Fri Jul 02, 2021 12:35 pm
Forum: Ideas
Topic: Sun's Vengeance Change
Replies: 3
Views: 8100

Re: Sun's Vengeance Change

Why would you nerf this both by halving its damage and making it target a random enemy?
You should have 100% crit late game which is when the talent comes into play so it's very hard to miss.
by trungaczne
Fri Jul 02, 2021 11:36 am
Forum: Bugs Archive
Topic: [1.7.4] Jumpgate does not show increased range by talent level
Replies: 1
Views: 6355

[1.7.4] Jumpgate does not show increased range by talent level

Jumpgate's range scales with talent level but neither the regular talent description nor advanced talent description indicate this.
by trungaczne
Tue Jun 29, 2021 9:06 pm
Forum: Bugs
Topic: [1.7.4] Agent of the Arena bug
Replies: 0
Views: 758

[1.7.4] Agent of the Arena bug

This bug has been around for a long time. If you do enough damage to kill the first gladiator (the sling user) where it stands then it will also kill the other gladiators, completing the quest, even though they seemingly haven't spawned. Sometimes either of the other gladiator will spawn, or in the ...
by trungaczne
Sun Jun 27, 2021 10:35 pm
Forum: Bugs
Topic: [1.7.3] Thought-Form: Warrior regularly friendly-firing
Replies: 3
Views: 1891

Re: [1.7.3] Thought-Form: Warrior regularly friendly-firing

Presumably zeyphor is using melee to build feedback for the mindstorm tree. In which case the sword & shied thoughform would also do the trick.
by trungaczne
Sun Jun 27, 2021 7:48 pm
Forum: Character Reports
Topic: YASD: level 50 insane/RL shalore doomed shadowmancer in HP
Replies: 3
Views: 7162

Re: YASD: level 50 insane/RL shalore doomed shadowmancer in HP

RIP, this is why to always eyeball strong melee classes before engaging them (or not to engage them at all). I don't think your armor would have helped here since anything that has flurry typically has access to sizeable APR as well. Your class doesn't have a very good line of defense against melee....
by trungaczne
Fri Jun 25, 2021 6:04 pm
Forum: Bugs Archive
Topic: [1.7.3] Heroism chaining
Replies: 1
Views: 5272

[1.7.3] Heroism chaining

Originally reported by Tradewind here: viewtopic.php?f=69&t=50663

Discussed fix on discord was to cap the additional duration/die_at bonus probably 100% since that's most intuitive.