Search found 9 matches
- Thu Aug 03, 2023 6:42 pm
- Forum: Bugs
- Topic: Stuck in the Eidolon Plane
- Replies: 1
- Views: 2918
Stuck in the Eidolon Plane
I was fighting in the Charred Scar vs. the Grand Corruptor as a paradox mage. He transported me to the Fearscape, and I ended up dying, but, in the process I dealt enough damage for him to make the offer to attack Ziguranth. So I'm in the Eidolon plane, and his dialogue box popped up. I guess it cau...
- Thu Jul 23, 2020 8:10 pm
- Forum: Bugs Archive
- Topic: [1.7b] Ghost Walk
- Replies: 1
- Views: 477
[1.7b] Ghost Walk
Every single time I try to use Ghost Walk on my necromancer, I get a LUA error.
- Sun Jul 19, 2020 5:18 pm
- Forum: Bugs Archive
- Topic: [1.7b] Ziggur patrol causes a crash
- Replies: 1
- Views: 636
[1.7b] Ziggur patrol causes a crash
Whenever my necromancer gets attacked by a Zigguranth patrol, instead of going into the battlefield, it gets stuck on "Generating level"... I eventually have to just CTRL-ALT-DEL and kill the game.
- Sun Jul 19, 2020 2:54 pm
- Forum: Bugs
- Topic: Typos (1.6beta and onwards)
- Replies: 165
- Views: 631645
Re: Typos (1.6beta and onwards)
1.7beta
In the description of Rune:Shatter Afflictions it has the duration and power swapped (e.g. lasts for 60 turns and blocks 3 damage per debuff, when it should be lasts 3 turns and blocks 60 damage per debuff)
In the description of Rune:Shatter Afflictions it has the duration and power swapped (e.g. lasts for 60 turns and blocks 3 damage per debuff, when it should be lasts 3 turns and blocks 60 damage per debuff)
- Sun Jul 19, 2020 8:12 am
- Forum: Bugs
- Topic: Typos (1.6beta and onwards)
- Replies: 165
- Views: 631645
Re: Typos (1.6beta and onwards)
[Call of the Crypt] Call upon the battle fields of old to collect bones and fuse them with souls, combining them to create skeletal minions to do your bidding. Up to X skeletal warriors of level Y are summoned. Up to Z skeletons can be controlled at once. At level 3 the summons become armoured skele...
- Sun Jul 19, 2020 8:00 am
- Forum: Bugs
- Topic: Typos (1.6beta and onwards)
- Replies: 165
- Views: 631645
Re: Typos (1.6beta and onwards)
[Crumbling Earth] Your desolate wastes are now rapidly crumbling. Any foe moving through them is likely to get cut, bleeding ice that deals 33.07 cold damage over 4 turns (stacking) and reducing its movement speed by 15%. The damage will increase with your spellpower. Suggest: Your Desolate Wastes a...
- Sun Jul 19, 2020 7:54 am
- Forum: Bugs
- Topic: Typos (1.6beta and onwards)
- Replies: 165
- Views: 631645
Re: Typos (1.6beta and onwards)
Version 1.7b [Desolate Waste] Everytime your shield looses 25% of its original value an radius 3 circle of desolate waste spawns under you that deals 8.72 cold damage per turn to all foes for 6 turns. If a creature is hit by your hiemal shield's retribution bolt while on the waste, the shield feeds ...
- Sun Jul 19, 2020 7:32 am
- Forum: Bugs Archive
- Topic: [1.7b] Assemble
- Replies: 1
- Views: 511
[1.7b] Assemble
Assemble says a Lord of Skulls is never used to create a Bone Giant, but I've had it use a Lord of Skulls repeatedly.
- Sun Jul 19, 2020 7:29 am
- Forum: Bugs
- Topic: Typos (1.6beta and onwards)
- Replies: 165
- Views: 631645
Re: Typos (1.6beta and onwards)
[Assemble] Every army of undead minions needs a spearhead. To that end you combine 3 skeleton minions to create a bone giant of level 1. The minions used are automatically selected by taking the older and weaker ones and a Lord of Skull is never used. At level 3 a heavy bone giant is created instead...