Search found 7 matches
- Wed Sep 09, 2020 9:39 pm
- Forum: Bugs Archive
- Topic: Fallen Black Sun [1.7 b5]
- Replies: 12
- Views: 2717
Re: Fallen Black Sun [1.7 b5]
Agreed. No one, unless they're strongly politicized one way or the other and is specifically looking to get offended is going to associate the words "Black Sun" to nazis in the context of a fallen Sun Paladin , and restricting one's own expression based on such a frivolous thing seems just...
- Wed Sep 02, 2020 9:31 pm
- Forum: Spoilers
- Topic: Uses for Gardanion [EoR spoilers]
- Replies: 1
- Views: 10633
Uses for Gardanion [EoR spoilers]
So after a total of 417 hours of playtime and countless dead characters I finally managed to beat Embers on Nightmare Roguelike. Holy hell the final boss' last phase is impossible without digging cheese and even then it takes forever to whittle down and the thing hits like a truck even with all your...
- Fri Aug 28, 2020 10:16 pm
- Forum: Bugs Archive
- Topic: [1.6.7]EoR - Annihilator summons don't receive Static Shield
- Replies: 1
- Views: 618
Re: [1.6.7]EoR - Annihilator summons don't receive Static Sh
Also Mecharachnid related: noticed that personally piloting the thing via Annihilator's skill makes enemies take no damage and keeps throwing errors each turn.
- Thu Aug 27, 2020 8:38 am
- Forum: Bugs Archive
- Topic: [1.6.7]EoR - Annihilator summons don't receive Static Shield
- Replies: 1
- Views: 618
[1.6.7]EoR - Annihilator summons don't receive Static Shield
Mecharachnid, Guardian turrets and non-Annihilator summons (f.ex. from trinkets like Summon Tentacle) don't receive Static Shield temporary buff from Annihilator's class talent Static Shock. Using your Block talent surrounds you and your minions in a static barrier for 4 turns, increasing all resist...
- Sat Aug 15, 2020 2:23 am
- Forum: Bugs Archive
- Topic: [1.7b3] Spell school unlock achievements
- Replies: 1
- Views: 370
[1.7b3] Spell school unlock achievements
Getting the achievements for locked spell schools like Stone, Storm and Wildfire doesn't actually unlock them, since they're already unlocked by default in beta. F.ex. killing Harkon Zun or Urkis in beta, and then switching back to stable version to play a new character won't have them unlocked for ...
- Sun Jul 19, 2020 1:52 pm
- Forum: Bugs Archive
- Topic: [1.7 Beta] Artifact book gets character stuck in rest
- Replies: 3
- Views: 876
Re: [1.7 Beta] Artifact book gets character stuck in rest
I have all the DLCs. They show up both in Steam's installed DLC list and the game's module screen as active, however now that you mentioned it I tried starting a new Embers campaign and I get a similar error. I can get to the character creation screen, but when I click "Play" it just throw...
- Fri Jul 17, 2020 1:47 pm
- Forum: Bugs Archive
- Topic: [1.7 Beta] Artifact book gets character stuck in rest
- Replies: 3
- Views: 876
[1.7 Beta] Artifact book gets character stuck in rest
Trying to read the artifact book Forbidden Tome: The Illusory Castle throws an error, fails to load a memory level and permanently stops the character in rest. No other actions are possible, the character just keeps resting even with full stats and cooldowns with no way to interrupt it. Exiting the ...