Search found 5 matches

by Jason K.
Sun Mar 22, 2020 5:51 pm
Forum: General Discussion
Topic: My general impressions of version 1.6.x
Replies: 15
Views: 9899

Re: My general impressions of version 1.6.x

So I came back to TOME after 5ish years, and it seems to me that the difficulty/RNG factor has been ramped up significantly. "tough but fair" seems to have devolved into "tedious and random". Examples: 1: In the Old Forest, I have repeatedly encountered a lvl 25 necromancer on no...
by Jason K.
Wed Mar 18, 2020 4:07 am
Forum: Development
Topic: A Veritable Menagerie of Talent Modding Issues
Replies: 6
Views: 56170

Re: A Veritable Menagerie of Talent Modding Issues

I can't see any reason the no_energy on Assume Form wouldn't work. However, the TD.T_ASSUME_FORM.speed_type = special_combat line above can't possibly do anything good. special_combat does not exist in this scope, or as a speed type. I tried just 'no_energy = true' first. I had been testing by gett...
by Jason K.
Thu Mar 12, 2020 2:42 am
Forum: Development
Topic: A Veritable Menagerie of Talent Modding Issues
Replies: 6
Views: 56170

Re: A Veritable Menagerie of Talent Modding Issues

Attached is the current version.
by Jason K.
Mon Mar 09, 2020 11:54 pm
Forum: Dumb Questions
Topic: I can't find the item vault, is it glitch or am i dingus?
Replies: 2
Views: 2214

Re: I can't find the item vault, is it glitch or am i dingus

Are you playing the free version without having donated?
by Jason K.
Mon Mar 09, 2020 12:26 am
Forum: Development
Topic: A Veritable Menagerie of Talent Modding Issues
Replies: 6
Views: 56170

A Veritable Menagerie of Talent Modding Issues

This is my first time working in Lua. I've gotten my other changes to work, just not these three. These are all in regards to adjustments to the Possessor class. First, I tried to turn T_ASSUME_FORM into an instant action. "no_energy = true" didn't seem to work, neither did cribbing "...