Search found 3 matches
- Tue Feb 11, 2020 5:37 am
- Forum: Modules
- Topic: Need some confirmation on special_on_crit effects
- Replies: 3
- Views: 7581
Re: Need some confirmation on special_on_crit effects
Thank you for the reply. I forgot about recursion checks. I read your code and tried to understand it to the best of my ability though its limited. Everything to me makes sense to a good degree. Thank you for using your time to help me and personally do this small ego code! I will test it soon, and ...
- Fri Feb 07, 2020 8:09 pm
- Forum: Modules
- Topic: Need some confirmation on special_on_crit effects
- Replies: 3
- Views: 7581
Re: Need some confirmation on special_on_crit effects
After some testing it would crash, only proving my self right at the time. The former worked, but I wanted to have the later work as well. So I spent more reading through the rest of the egos and artifact luas. It seems I might need to designate a the function to have combat functionality, who is ca...
- Tue Feb 04, 2020 1:32 am
- Forum: Modules
- Topic: Need some confirmation on special_on_crit effects
- Replies: 3
- Views: 7581
Need some confirmation on special_on_crit effects
So I am trying to create an ego for a steamgun to shoot again on a critical hit. Cause I thinking of just doing a talent_on_hit, but I was thinking of more a critical type deal. How I imagined it was like you got a critical blow on the enemy, and they flinched giving you enough time to shoot them ag...