Search found 8 matches

by Preternex
Sun Sep 27, 2020 7:44 pm
Forum: Bugs Archive
Topic: [1.7 beta 6] cleansing flames
Replies: 2
Views: 926

[1.7 beta 6] cleansing flames

Cleansing flames effect alone does not remove debuffs from caster. Only deals FIRE dam
by Preternex
Wed Sep 16, 2020 7:21 pm
Forum: Bugs
Topic: Typos (1.6beta and onwards)
Replies: 165
Views: 631586

Re: Typos (1.6beta and onwards)

From Spacetime tuning desc:
Total modified paradox

From Twist Fate effect desc:
Currently Twisted [Anomlay] -> [Anomaly]

From Glyphs talent desc:
Available glyphs
by Preternex
Sun Aug 09, 2020 10:47 am
Forum: Bugs
Topic: Typos (1.6beta and onwards)
Replies: 165
Views: 631586

Re: Typos (1.6beta and onwards)

The last string of Nightmare talent description
The damage threshold and mind damage will scale with your Mindpower.
darkness damage

ALSO: same in Nightmare effect description

ALSO2: same in Waking Nighmare effect description
by Preternex
Mon Jul 27, 2020 11:00 am
Forum: Bugs
Topic: Typos (1.6beta and onwards)
Replies: 165
Views: 631586

Re: Typos (1.6beta and onwards)

From Gravitic trap description
.. temporal damage (based on your Magic) to foes while pulling ..
by Preternex
Fri Jun 12, 2020 9:35 pm
Forum: Bugs Archive
Topic: [1.6.7] Unflinching resolve in Illusory castle
Replies: 0
Views: 701

[1.6.7] Unflinching resolve in Illusory castle

I was walking through illusory castle when discovered my unflinching resolve doesn't remove pins from me.
It seems local area debuff with subclass Confusion triggers unflinching resolve every time and blocks lower priority stuff from cleansing.
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tome1591996544.jpg (21.04 KiB) Viewed 701 times
by Preternex
Thu Jan 30, 2020 12:34 pm
Forum: Bugs Archive
Topic: [1.6.6] Chest/d. sack loot restoration
Replies: 0
Views: 758

[1.6.6] Chest/d. sack loot restoration

After reentering zone level some opened chests or digestive sacks become untouched. This restoration can be repeated multiple times (infinite maybe?) with same containers. Noticed that before on 1st floor of ruins in Eruan in EoR. Here's an example found in rhaloren recently. First after return from...
by Preternex
Mon Nov 11, 2019 6:39 pm
Forum: Bugs Archive
Topic: [1.6] Annihilation kick
Replies: 0
Views: 762

[1.6] Annihilation kick

So combination kick at talent level 1 supposed to disable physical sustains. Actually it disables sustains that are not mental or magical: checkType = function(self, t, talent) if talent.is_spell and self:getTalentLevel(t) < 3 then return false end if talent.is_mind and self:getTalentLevel(t) < 5 th...
by Preternex
Mon Nov 11, 2019 5:11 pm
Forum: Bugs Archive
Topic: [1.6] Default Insomnia sleep immunity
Replies: 0
Views: 799

[1.6] Default Insomnia sleep immunity

Default sleep immunity from 1 turn Insomnia effect is 50%. I didn't pay attention to this until I get Sandman talent (which seemed somehow useless for max 10% Insomnia power reduction out of 50%). With Sandman talent lv.1 (it is said 5% sleep immunity reduction of Insomnia) I have 15% Insomnia power...